When i use ued after a time the walls are getting holes, they're like if you make a "outside" wall transparent (like a "not really working" mirror) =). It's the editor of UT (i dont know if there's a difference) and in Unreal i didn't get these holes. I already reinstalled ut and the editor, but it's always the same thing, i thought it was because of scaling, but it isnt.
Please, if you anything... tell me.
Tnx
-MoOn
Please, if you anything... tell me.
Tnx
-MoOn