Holes in Ued!!!

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MoOn

New Member
Dec 26, 1999
2
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crash.to
When i use ued after a time the walls are getting holes, they're like if you make a "outside" wall transparent (like a "not really working" mirror) =). It's the editor of UT (i dont know if there's a difference) and in Unreal i didn't get these holes. I already reinstalled ut and the editor, but it's always the same thing, i thought it was because of scaling, but it isnt.
Please, if you anything... tell me.
Tnx
-MoOn
 

Wanderer

New Member
Jul 7, 2000
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First Rebuild the map (F8=>Rebuild=>Rebuild button).

Then select one face and press Shift+J. Then go into the Surface Properties=>Align. Then click on the Floor/Ceiling button, Wall Direction, and then Wall Pan. This will align should align every single surface in the map. Hope you didn't have anything specially aligned /~unreal/ubb/html/frown.gif

If that doesn't fix it, make a backup copy and keep on working on what you've got. Sometimes they go away on their own. If not then try to lower the detail in the map or make some of the stuff in it semi-solid.