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MaxPower

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May 8, 2003
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I have a UT2003 server running on a lan. Everything is fine with it but whenever a client press the MapVote key (home), this message appears on the hud: MapList not completed. 0 of 112 received. Try again later.

Also, when the game ends and MapVote pops up, no gametype/maps are available for voting.

I can't figure out what's the problem. I double checked again and again to find some typos in server.ini that would explain such behaviour with no results. What's more, the server log is empty of warnings or errors :eek:.

Any hint on that thing? Thank you.
 

BDB

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May 9, 2000
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Make sure you have ServerPackages=MapVote400b11 in the server ini file.
Also make sure that you are modifying the correct ini file,
eg. if you start the server with "ucc server somemap?... /INI=server.ini" then you should modify the server.ini file. If /INI is not there then modify the UT2003.ini file.

Also, please post the section of the Log file where is shows the mutators being loaded.
It should tell you that that MapVote is being loaded and what gametypes are configured and the number of maps.
 

MaxPower

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MapList

OK. I found out what was my problem. I had way too many parameters in the "Option" part of my MapVote game configs. Just deleted most of them and everything went smooth.

However, you'll have to explain to me how custom maplist work. I haved differents custom DM/TDM configurations and I want to use a different maplist for each (I made these custom configs with GameMake). These custom maplist are listed in server.ini and MapVote is configured to use them but it's always the same maplist that's available. Anyway, here's my setup.

MapVote settings:

Code:
[MapVote400b11.MapVote]
VoteTimeLimit=70
ScoreBoardDelay=10
bAutoOpen=True
MidGameVotePercent=50
MinMapCount=2
RepeatLimit=4
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
DefaultGameConfig=1
bDefaultToCurrentGameType=True
bKickVote=False
KickPercent=51
bRestartWithLastMap=False
bAnonymousKicking=False
MapVoteHistoryType=MapVote400b11.MapVoteHistory1
MapListLoaderType=MapVote400b11.DefaultMapListLoader
ServerTravelString=
GameConfig=(GameClass="XGame.xDeathMatch",Prefix="DM",Acronym="DM",GameName="DeathMatch",Mutators="",Options="")
GameConfig=(GameClass="Assassin.xAssassinGame",Prefix="DM",Acronym="DM",GameName="MyUnreal Assasin",Mutators="MapVote400b11.MapVote,TalkingIcon.MutTalkingIcon,XGame.MutQuadJump,XGame.MutNoAdrenaline,Telefragfix.MutTelefragfix",Options="?MinPlayers=4?MaxPlayers=12?MaxSpectators=2?Difficulty=3")
GameConfig=(GameClass="MyUExDM.MyUExDM",Prefix="DM",Acronym="DM",GameName="MyUnreal Excessive DM",Mutators="MapVote400b11.MapVote,ExcessiveV2.Excessive,TalkingIcon.MutTalkingIcon,Telefragfix.MutTelefragfix",Options="?MinPlayers=4?MaxPlayers=10?MaxSpectators=2?Difficulty=3")
GameConfig=(GameClass="MyUExTDM.MyUExTDM",Prefix="DM",Acronym="TDM",GameName="MyUnreal Excessive TDM",Mutators="MapVote400b11.MapVote,ExcessiveV2.Excessive,TalkingIcon.MutTalkingIcon,SuperTeamBalancer.MutSuperTeamBalancer,Telefragfix.MutTelefragfix",Options="?MinPlayers=6?MaxPlayers=10?MaxSpectators=2?Difficulty=4")
GameConfig=(GameClass="MyUIGDM.MyUIGDM",Prefix="DM",Acronym="DM",GameName="MyUnreal InstaGib DM",Mutators="MapVote400b11.MapVote,VSKESRZoomArena.MutVSKZoomInstagib,TalkingIcon.MutTalkingIcon,XGame.MutQuadJump,XGame.MutNoAdrenaline,Telefragfix.MutTelefragfix",Options="?MinPlayers=4?MaxPlayers=12?MaxSpectators=2?Difficulty=3")
GameConfig=(GameClass="MyUIGTDM.MyUIGTDM",Prefix="DM",Acronym="TDM",GameName="MyUnreal InstaGib TDM",Mutators="MapVote400b11.MapVote,VSKESRZoomArena.MutVSKZoomInstagib,TalkingIcon.MutTalkingIcon,XGame.MutQuadJump,XGame.MutNoAdrenaline,SuperTeamBalancer.MutSuperTeamBalancer,Telefragfix.MutTelefragfix",Options="?MinPlayers=6?MaxPlayers=12?MaxSpectators=2?Difficulty=4")
GameConfig=(GameClass="MyUIGCTF.MyUIGCTF",Prefix="CTF",Acronym="CTF",GameName="MyUnreal InstaGib CTF",Mutators="MapVote400b11.MapVote,VSKESRZoomArena.MutVSKZoomInstagib,TalkingIcon.MutTalkingIcon,XGame.MutQuadJump,XGame.MutNoAdrenaline,SuperTeamBalancer.MutSuperTeamBalancer,Telefragfix.MutTelefragfix",Options="?MinPlayers=6?MaxPlayers=12?MaxSpectators=2?Difficulty=5")
GameConfig=(GameClass="MyUSADM.MyUSADM",Prefix="DM",Acronym="DM",GameName="MyUnreal Sniper DM",Mutators="MapVote400b11.MapVote,SA111a.MutSniperArena111aver,TalkingIcon.MutTalkingIcon,XGame.MutQuadJump,XGame.MutNoAdrenaline,Telefragfix.MutTelefragfix",Options="?MinPlayers=4?MaxPlayers=12?MaxSpectators=2?Difficulty=3")
GameConfig=(GameClass="MyUSATDM.MyUSATDM",Prefix="DM",Acronym="TDM",GameName="MyUnreal Sniper TDM",Mutators="MapVote400b11.MapVote,SA111a.MutSniperArena111aver,TalkingIcon.MutTalkingIcon,XGame.MutQuadJump,XGame.MutNoAdrenaline,SuperTeamBalancer.MutSuperTeamBalancer,Telefragfix.MutTelefragfix",Options="?MinPlayers=5?MaxPlayers=12?MaxSpectators=2?Difficulty=4")
GameConfig=(GameClass="MyUSACTF.MyUSACTF",Prefix="CTF",Acronym="CTF",GameName="MyUnreal Sniper CTF",Mutators="MapVote400b11.MapVote,SA111a.MutSniperArena111aver,TalkingIcon.MutTalkingIcon,XGame.MutQuadJump,XGame.MutNoAdrenaline,SuperTeamBalancer.MutSuperTeamBalancer,Telefragfix.MutTelefragfix",Options="?MinPlayers=6?MaxPlayers=12?MaxSpectators=2?Difficulty=5")

[MapVote400b11.DefaultMapListLoader]
bUseMapList=True
MapNamePrefixes=DM,CTF,DOM,BR
MapListTypeList=XInterface.MapListDeathMatch
MapListTypeList=XInterface.MapListCaptureTheFlag
MapListTypeList=Assassin.MapListAssassin
MapListTypeList=MyUExDM.MapListMyUExDM
MapListTypeList=MyUExTDM.MapListMyUExTDM
MapListTypeList=MyUIGDM.MapListMyUIGDM
MapListTypeList=MyUIGTDM.MapListMyUIGTDM
MapListTypeList=MyUIGCTF.MapListMyUIGCTF
MapListTypeList=MyUSADM.MapListMyUSADM
MapListTypeList=MyUSATDM.MapListMyUSATDM
MapListTypeList=MyUSACTF.MapListMyUSACTF

Here's all maplists:
Code:
[XInterface.MapListDeathMatch]
MapNum=2
Maps=DM-Antalus
Maps=DM-Azufron
Maps=DM-Bartokk
Maps=DM-Breakfast2K3
Maps=DM-Asbestos
Maps=DM-Street
Maps=DM-Inferno.ut2
Maps=DM-MistyMountain][

[XInterface.MapListTeamDeathMatch]
MapNum=2
Maps=DM-Antalus
Maps=DM-Azufron
Maps=DM-Bartokk
Maps=DM-Breakfast2K3
Maps=DM-Asbestos
Maps=DM-Street
Maps=DM-Inferno.ut2
Maps=DM-MistyMountain][

[XInterface.MapListCaptureTheFlag]
MapNum=1
Maps=CTF-Chrome
Maps=CTF-Citadel
Maps=CTF-December
Maps=CTF-DE-LavaGiant2
Maps=CTF-Face3
Maps=CTF-Geothermal
Maps=CTF-Maul

[XInterface.MapListBombingRun]
MapNum=1
Maps=BR-Anubis
Maps=BR-Bifrost
Maps=BR-Canyon
Maps=BR-Disclosure
Maps=BR-DE-ElecField
Maps=BR-IceFields
Maps=BR-TwinTombs
Maps=BR-Skyline
Maps=BR-Slaughterhouse

[XInterface.MapListDoubleDomination]
MapNum=5
Maps=DOM-Suntemple
Maps=DOM-SepukkuGorge
Maps=DOM-ScorchedEarth
Maps=DOM-Ruination
Maps=DOM-OutRigger
Maps=DOM-Junkyard
Maps=DOM-Core

[BonusPack.MapListLastManStanding]
MapNum=1
Maps=DM-Antalus

[BonusPack.MapListMutant]
MapNum=1
Maps=DM-Antalus

[Assassin.MapListAssassin]
MapNum=0
Maps=DM-Oceanic
Maps=DM-Hardcore
Maps=DM-EternalDeath
Maps=DM-Leviathan
Maps=DM-Antalus

[MyUExDM.MapListMyUExDM]
MapNum=0
Maps=DM-Antalus
Maps=DM-Autumn-Dream
Maps=DM-Bloom
Maps=DM-Bartokk
Maps=DM-Insidious
Maps=DM-MistyMountain][

[MyUExTDM.MapListMyUExTDM]
MapNum=0
Maps=DM-Antalus
Maps=DM-TokaraForest
Maps=DM-Apercevoir-
Maps=DM-ModernHistory
Maps=DM-Moai
Maps=DM-Requiem2
Maps=DM-Spelunker

[MyUIGDM.MapListMyUIGDM]
MapNum=0
Maps=DM-IronDeity
Maps=DM-ModernHistory
Maps=DM-Neferetti
Maps=DM-Oceanic
Maps=DM-Requiem2
Maps=DM-Rustatorium
Maps=DM-TokaraForest

[MyUIGTDM.MapListMyUIGTDM]
MapNum=0
Maps=DM-Bleeding
Maps=DM-BloodFreeze
Maps=DM-Hardcore
Maps=DM-Haunted
Maps=DM-Hecatomb

[MyUIGCTF.MapListMyUIGCTF]
MapNum=0
Maps=CTF-Chrome
Maps=CTF-Avaris
Maps=CTF-Cadaver
Maps=CTF-DE-LavaGiant2
Maps=CTF-DE-ElecFields
Maps=CTF-Face3

[MyUSACTF.MapListMyUSACTF]
MapNum=0
Maps=CTF-Chrome
Maps=CTF-Avaris
Maps=CTF-Cadaver
Maps=CTF-Citadel
Maps=CTF-DE-LavaGiant2
Maps=CTF-December
Maps=CTF-DragonSpire
Maps=CTF-Face3
Maps=CTF-Gauntlet][

[MyUSADM.MapListMyUSADM]
MapNum=0
Maps=Dm-Chainer
Maps=DM-Compressed
Maps=DM-CpuFrenzy
Maps=DM-Curse3
Maps=DM-Fluoxetine
Maps=DM-Flux2
Maps=DM-Frozen

[MyUSATDM.MapListMyUSATDM]
MapNum=0
Maps=DM-Shire
Maps=DM-Street
Maps=DM-TempleofBOOM
Maps=DM-TrainingDay
Maps=DM-Tree-Of-Ages
Maps=DM-Victoria

That's about it. What do you think?

Thanks for the support, btw.
 

BDB

New Member
May 9, 2000
398
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NC, USA
www.planetunreal.com
Sorry, it doesnt work that way. All the map names for all the listed map lists are loaded
into one large map list used by MapVote.
When a gametype is selected the maps that have the specified Prefix are shown.