It's quite simple, at least from my point of view- as far as capture the disk goes, we tried the single disk scenario, and it just doesn't work well. CTF is a proven game type and it's as old as it is fun to play. We're just altering the playability to be a little more 'realistic' so to speak, by adding the CD/laptop combo.
The VIP game modes take different scenarios- if anything to figure out which of them is the most balanced and fun to play. More than likely the VIP or the person needing 'rescued' will be a player rather than a bot. AI just can't be *that* good even with UT. Unfortunately a lot of the 'good gametypes' need great levels to bring out the balance and fun. What we want to do is go as far as we can and hope the community finds an equalibrium in creating maps that fit a gamestyle. We also want to make sure most maps don't have to be specially made for an individual gametype in order to be fun with another.
The random spawning thing will be as simple as we can make it. For instance, the level designer places all spawn points in the map for team 1 and 2. Well if the Random Spawn mutator is used, than either team may spawn at the opposite location in the next round. If the level designer places spots 1, 2 and 3 in the map and there are only 2 teams, than the 3rd spawn point is mixed in with the choices. I don't know what the limitations for this will be yet, but IMO it's better to max out on ideas and go as far as you can, than have to come up with something at the last minute- that applies to the whole roadmap.
In this point of Infiltration's life, playtesting is an obvious thing. We now have a wider base of players to help us test, and most important, a dedicated set of servers to run test games on- all of which we just didn't have 'back in the day.' We plan on taking version 3 one step at a time- yeah, there's a ton of content to be added, but it doesn't ALL have to be there for version 3- after all is said and done, I think this team is doing great for a bunch of unpaid game developer wanna-bees.
I'll do my best to squash any holes you find, so keep them coming!