UE2 - UT2kX Help with static mesh issue

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DavidH373

New Member
Oct 20, 2008
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I am creating a map in unreal 2 runtime demo and I am having an issue with seeing my static mesh in my test, It is in my library, and in my viewer while editing, bhidden is false and I'm importing a .ase file coming from 3ds max as an editable mesh. Thank you for any help you may provide.

P.S. shadow is cast where mesh is placed!!!