anyways...
ive spent some time on a CTF map, and not wanting to do any more work than absolutely neccisary, select all one half and duplicate it, rotate, rebuild for the other half... but the editor crashes within about 10 seconds of doing it with the message:
"general protection fault History:URender::ClipBspSurf <- URender::OccludeBsp <- Urender::OccludeFrame <-UEditorEngine::Tick <- UpdateWorld <- MainLoop"
and my perspective viewport goes all screwed... i seriously am not going to remake over 1000 brushes for the other side if i cant do it this way, so any fix or way around this?
ive spent some time on a CTF map, and not wanting to do any more work than absolutely neccisary, select all one half and duplicate it, rotate, rebuild for the other half... but the editor crashes within about 10 seconds of doing it with the message:
"general protection fault History:URender::ClipBspSurf <- URender::OccludeBsp <- Urender::OccludeFrame <-UEditorEngine::Tick <- UpdateWorld <- MainLoop"
and my perspective viewport goes all screwed... i seriously am not going to remake over 1000 brushes for the other side if i cant do it this way, so any fix or way around this?