im just learning how to write code and cant figure out why i keep getting this error when i try to compile it with UED2, heres it is:
/==============================================
// RedeemerArena.
//=============================================
class RedeemerArena expands Arena;
defaultproperties
{
WeaponName=WarheadLauncher
AmmoName=WarheadAmmo
WeaponString="Botpack.WarheadLauncher"
AmmoString="Botpack.WarheadAmmo"
DefaultWeapon=Class'Botpack.WarheadLauncher'
}
The error i get is: unexpected 'defaultproperties' in line 6
When i compile it with UCC.exe i get no errors and after i write the int and try to run is there is a blank spot at the top of the mutator list and my mutator isnt listed. The "noname" mutator has no effect. Here is the int file:
[Public]
Object=(Name=RedeemerArena.RedeemerArena,Class=Class,MetaClass=Engine.Mutator,Discription="RedeemerArena, All Out Nuclear War by TalonStryk.")
/==============================================
// RedeemerArena.
//=============================================
class RedeemerArena expands Arena;
defaultproperties
{
WeaponName=WarheadLauncher
AmmoName=WarheadAmmo
WeaponString="Botpack.WarheadLauncher"
AmmoString="Botpack.WarheadAmmo"
DefaultWeapon=Class'Botpack.WarheadLauncher'
}
The error i get is: unexpected 'defaultproperties' in line 6
When i compile it with UCC.exe i get no errors and after i write the int and try to run is there is a blank spot at the top of the mutator list and my mutator isnt listed. The "noname" mutator has no effect. Here is the int file:
[Public]
Object=(Name=RedeemerArena.RedeemerArena,Class=Class,MetaClass=Engine.Mutator,Discription="RedeemerArena, All Out Nuclear War by TalonStryk.")