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Help - Mod Tutorial needed

Discussion in 'UT2004 Discussion' started by evaderdjo, Nov 17, 2003.

  1. evaderdjo

    evaderdjo New Member

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    Hello. I am completely new to the Mod development process. I have been fooling around with the old UT engine making short films, but now I have the bug to create my own game using UT2003. I have enough experience to import models, textures and build maps. What I lack is the know-how to create an actual game, so I am looking for some kind of tutorial.

    These are the kinds of things I am looking for.
    1) Is there a way to have my game to fire up from a shortcut, using the UT2003 engine, but not go through the opening movie or standard game selection menus? Can I have my own art display as the opening?

    2) Is there a way that I can assign a specific number of monsters to a level? If so, can I assign specific monsters, not just random ones? I'm thinking that every time you launch this level you have to fight monster A, monster B and monster C, but never any others.

    Does anyone know of a good tutorial for a complete beginner?
    Thanks
     
  2. Nemephosis

    Nemephosis Earning my Infrequent Flier miles

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  3. evaderdjo

    evaderdjo New Member

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    I had seen some of that info, but it was kind of vague and general. I was hoping to get some specifics. I guess my best bet is to download a mod and tear it apart from the inside to see what makes it tick.
     
  4. Nemephosis

    Nemephosis Earning my Infrequent Flier miles

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    Most mods say you can learn from the code but you can't blatantly steal it. Just don't do that and everything is fine. :)
     

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