Running MapVote on a dedicated Win2000 server. Says mapvote is loaded and running when check mutators via UT client, Remote Web Admin, and in server log but MapVote does not come up.
When connect to server I go straight into the game, no windows for configuring mapvote key, no download of necessary files - nothing.
I copied the int and u files to my system folder, added the serverpackages line, added it to my mutator list in both the unrealtournament.ini and to the batch file I use to start a dedicated server. Also, the bdbmapvote... section is not being created in the ini. I have started and stopped the server countless times and the section is not being created.
Here are the pertinent sections from my UnrealTournament.ini and the command line I am using to start a dedicated server. Any help you can offer would be greatly appreciated. I am at my wits end.
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=De
ServerPackages=SkeletalChars
ServerPackages=Excessive
;ServerPackages=SoldierSkins_Irnb
;ServerPackages=Jason
;ServerPackages=SuperMale
;ServerPackages=SoldierSkins_PD
ServerPackages=SoldierSkins_SP
ServerPackages=BDBMapVote303
ServerPackages=QAnnouncer
[Botpack.DeathMatchPlus]
bNoviceMode=True
bHardCoreMode=True
bUseTranslocator=True
bCoopWeaponMode=False
MinPlayers=6
AirControl=0.350000
FragLimit=30
TimeLimit=15
bChangeLevels=True
bMegaSpeed=False
bAltScoring=False
bMultiWeaponStay=True
bForceRespawn=False
bTournament=False
NetWait=10
RestartWait=15
MaxCommanders=0
InitialBots=4
bNoMonsters=False
bHumansOnly=False
bClassicDeathMessages=False
[UTMenu.UTStartGameCW]
Map=DM-Curse][.unr
GameType=BotPack.DeathMatchPlus
MutatorList=QAnnouncer.QAnnouncer,BDBMapVote303.BDBMapVote,Excessive.HitSound,BotPack.NoRedeemer,Relics.RelicDefense,Relics.RelicRedemption,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath
bKeepMutators=True
RunServer.bat...
@echo off
ucc server DM-Curse][?game=Botpack.DeathMatchPlus?mutator=BDBMapVote303.BDBMapVote,QAnnouncer.QAnnouncer,Excessive.HitSound,BotPack.NoRedeemer,Relics.RelicDefense,Relics.RelicRedemption,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath log=server.log
copy server.log servercrash.log
When connect to server I go straight into the game, no windows for configuring mapvote key, no download of necessary files - nothing.
I copied the int and u files to my system folder, added the serverpackages line, added it to my mutator list in both the unrealtournament.ini and to the batch file I use to start a dedicated server. Also, the bdbmapvote... section is not being created in the ini. I have started and stopped the server countless times and the section is not being created.
Here are the pertinent sections from my UnrealTournament.ini and the command line I am using to start a dedicated server. Any help you can offer would be greatly appreciated. I am at my wits end.
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=De
ServerPackages=SkeletalChars
ServerPackages=Excessive
;ServerPackages=SoldierSkins_Irnb
;ServerPackages=Jason
;ServerPackages=SuperMale
;ServerPackages=SoldierSkins_PD
ServerPackages=SoldierSkins_SP
ServerPackages=BDBMapVote303
ServerPackages=QAnnouncer
[Botpack.DeathMatchPlus]
bNoviceMode=True
bHardCoreMode=True
bUseTranslocator=True
bCoopWeaponMode=False
MinPlayers=6
AirControl=0.350000
FragLimit=30
TimeLimit=15
bChangeLevels=True
bMegaSpeed=False
bAltScoring=False
bMultiWeaponStay=True
bForceRespawn=False
bTournament=False
NetWait=10
RestartWait=15
MaxCommanders=0
InitialBots=4
bNoMonsters=False
bHumansOnly=False
bClassicDeathMessages=False
[UTMenu.UTStartGameCW]
Map=DM-Curse][.unr
GameType=BotPack.DeathMatchPlus
MutatorList=QAnnouncer.QAnnouncer,BDBMapVote303.BDBMapVote,Excessive.HitSound,BotPack.NoRedeemer,Relics.RelicDefense,Relics.RelicRedemption,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath
bKeepMutators=True
RunServer.bat...
@echo off
ucc server DM-Curse][?game=Botpack.DeathMatchPlus?mutator=BDBMapVote303.BDBMapVote,QAnnouncer.QAnnouncer,Excessive.HitSound,BotPack.NoRedeemer,Relics.RelicDefense,Relics.RelicRedemption,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,Relics.RelicDeath log=server.log
copy server.log servercrash.log