UE2 - UT2kX Help: Critique my UT2004 CTF Map

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novusvir

New Member
Aug 27, 2008
2
0
0
Hello fellow designers, I'm working on my capstone (final) project for Game Design School, which is a Unreal Tournament 2004 level, and I need some help. I'm focusing on gameplay, not looks, so I need some feedback on what people think about the layout of my level and possible improvements.

I created a level earlier, and I showed it off in another thread. Based on the comments I received, I went to another design I had, and I believe it turned out much better.
Please download the level if you are able, and if you are not, please look at the Images and comment on the layout.

>>> BridgerV3.ut2


BridgeScreen001.jpg



BridgeScreen002.jpg



BridgeScreen003.jpg



BridgeScreen004.jpg



BridgeScreen005.jpg


Thank you for any help you can give me.
 

M.A.D.X.W

Active Member
Aug 24, 2008
4,486
5
38
It looks very like VCTF-Suspense from UT3, which i like. i'll download and see does it play the same.
 

M.A.D.X.W

Active Member
Aug 24, 2008
4,486
5
38
ok, I played it, firstly its way to small. basically its a good layout but, the two flags are just a short straight run between each other so its two easy to score, and theres only one area were you can defend your flag from, the bridge should be longer with toweres for snipers maybe. or make the area with the flags more complicated inside so it isnt just a straight run, so the players have different routes available to them.