1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Hello

Discussion in 'General Discussion' started by Kantham, Apr 24, 2005.

  1. Kantham

    Kantham Fool.

    Joined:
    Sep 17, 2004
    Messages:
    18,047
    Likes Received:
    2
    Abs0lut Asked me if i would like to join as a mapper

    I accepted

    I map since around 3 years and have a little Hang around maya , enought to model simple arcitecture and rocks.

    I have 2 map on the go , both of them are outdoor and they are designed for vctf , but it would be ok for DA2 i guess.


    The first one take place in a snowy place , with 2 bridge in the middle,

    [​IMG]

    The second one takes place in mountains , the real feeling of ''Grand Air'' , the skybox fit perfecly the map, but again , the desing don't fit DA2. That wont be realy a problem , i could change the textures on the meshes and that would be ok then. The skybox is custom. I can make skybox with another program than UED

    [​IMG]
     
  2. Hunz

    Hunz ...aka [A|K]Leviathan, mkay?

    Joined:
    Jan 7, 2002
    Messages:
    302
    Likes Received:
    0
    Hi, you are welcome!
     
  3. Dest

    Dest DA Team

    Joined:
    Oct 6, 2004
    Messages:
    508
    Likes Received:
    0
    looks nice
     
  4. Kantham

    Kantham Fool.

    Joined:
    Sep 17, 2004
    Messages:
    18,047
    Likes Received:
    2
    yea , but they are desinged for VCTF , it is just a such example on how i map.

    I will make one that will really fit the mod.
     
  5. scott_bris

    scott_bris Defence Alliance Modeller

    Joined:
    Jan 27, 2005
    Messages:
    129
    Likes Received:
    0
    Welcome aboard
     
  6. Jig

    Jig #DA @ GameSurge

    Joined:
    Feb 5, 2002
    Messages:
    95
    Likes Received:
    0
    Make a map for DA, they need more good maps!
     
  7. Kantham

    Kantham Fool.

    Joined:
    Sep 17, 2004
    Messages:
    18,047
    Likes Received:
    2
    I know, i know.

    So far i think we only got Dest that is a good one.
     
  8. Dest

    Dest DA Team

    Joined:
    Oct 6, 2004
    Messages:
    508
    Likes Received:
    0
    your not officialy (yet) in team, but you know what you have do to ;)
     
    Last edited: Apr 25, 2005
  9. SiN-BiN

    SiN-BiN New Member

    Joined:
    Aug 21, 2004
    Messages:
    608
    Likes Received:
    0
    More maps the betta
     
  10. Kantham

    Kantham Fool.

    Joined:
    Sep 17, 2004
    Messages:
    18,047
    Likes Received:
    2
    lol :rolleyes:

    I need somme hint , just to understand what i can do for Scripts and objectives.

    The desing and visual is not a problem for me.
     
  11. Bytekeeper

    Bytekeeper Last of the Brunnen G

    Joined:
    Jul 15, 2001
    Messages:
    181
    Likes Received:
    0
    Hi welcome,
    maybe you should just check out IR6 of DA2 and play some maps a bit to see what's currently possible to do. I can also try to give a quick overview of actors etc.. Absolut of course knows pretty much all this stuff to so ask him. I also need someone to keep him busy ^^
     

Share This Page