Hello, I've been playing Infiltration since around 2003. You may have seen me online going by the name of shaBAM! in the last year or so. It seemed that by the time I decided to begin playing online the game had just about died, but these forums apparently haven't. I kind of just watched the forums for quite some time and never bothered to register after buying Infiltration years ago. I'm not sure why I decided to post now.
I absolutely love Infiltration, I've just got back into it recently. I usually stop playing for a few weeks, then I start up again, its been like that since I bought the game. Its also never been removed from my computer.
I just had some questions about the bot AI.
I'm guessing they are running on some sort of path nodes to defend and whatnot. I was just wondering if someone could edit some of the more popular maps with more advanced path nodes (if its at all possible) to make the experience of playing with bots a little more fun.
On defense make path nodes were the bots actually move to and go prone or duck to defend the objective.
On offense create path nodes were a bot runs to a position, ducks behind some sort of cover and waits there for about 30 seconds or so, then runs to the next object, and so on until he reaches the objective.
This would definintely make me play much more. New weapons get me excited, but that dies off quickly. I want a real gameplay enhancement, and I feel like improving the bots are the perfect thing.
I'm not sure if anyone is willing to do this, or if its even possible. It has just been something that I've been thinking about for quite awhile and I would like to know your guy's thoughts on the idea.
I absolutely love Infiltration, I've just got back into it recently. I usually stop playing for a few weeks, then I start up again, its been like that since I bought the game. Its also never been removed from my computer.
I just had some questions about the bot AI.
I'm guessing they are running on some sort of path nodes to defend and whatnot. I was just wondering if someone could edit some of the more popular maps with more advanced path nodes (if its at all possible) to make the experience of playing with bots a little more fun.
On defense make path nodes were the bots actually move to and go prone or duck to defend the objective.
On offense create path nodes were a bot runs to a position, ducks behind some sort of cover and waits there for about 30 seconds or so, then runs to the next object, and so on until he reaches the objective.
This would definintely make me play much more. New weapons get me excited, but that dies off quickly. I want a real gameplay enhancement, and I feel like improving the bots are the perfect thing.
I'm not sure if anyone is willing to do this, or if its even possible. It has just been something that I've been thinking about for quite awhile and I would like to know your guy's thoughts on the idea.