Help! I had a concept for a weapon than my freind and I REALLY wanted to use on Unreal Tournament. I downloaded MilkShape, learned how to use it (well, kind of) and made the shape that I wanted. When I tried to texture it, I found that my skill in the matter was quite low, and now I desperatly need the help of the skilled modelers all around me. If someone could take my file, texture it, add some details (it is my first model, and it doesn't have too many details), and make it into a UMod file (I couldn't figure out how to do that with MilkShape, and Unreal Tournament's editing program scared my) I would be very greatful. Since I only want it for my self and my freind, who ever takes on the job can take all the credit.
Some things which need to be added are straps to hold the shells in the chain, a forward grip, some animation (is is called coding?) to make the chain revolve into the chamber, textures, flash effects when it fires (Enforcer style is great), and the programing for UT to tell it how much damage the shells do. Thank you very much!
:redeemer:
These little people are absolutely awesome!
Some things which need to be added are straps to hold the shells in the chain, a forward grip, some animation (is is called coding?) to make the chain revolve into the chamber, textures, flash effects when it fires (Enforcer style is great), and the programing for UT to tell it how much damage the shells do. Thank you very much!
:redeemer:
These little people are absolutely awesome!