My first map has several unsolved problems - one of them is
that the gunfires shine through a thick wall which should be visible and solid.
How can I avoid that???
http://files.filefront.com/CTF+checkpointSkaarijrar/;12728076;/fileinfo.html
that the gunfires shine through a thick wall which should be visible and solid.
How can I avoid that???
http://files.filefront.com/CTF+checkpointSkaarijrar/;12728076;/fileinfo.html