Alright my fellow Guild Members.
Post Succesful Builds with Attribute, Skills and Proper Usage.
Example:
Etting Farming Build Warrior/Monk Level 20
Attributes: (Have to double check)
Axe: 12
Strength: 11
Tactics: 9
Healing: 10
Skills:
1) Cyclone Axe: Perform a spinning axe attack striking for +4...10 damage to all adjacent opponents.
2) Dismember: If it hits, this axe blow will inflict a Deep Wound on the target foe for 5...17 seconds.
3) Axe Twist: If this attack hits a foe suffering from a Deep Wound, you strike for +1...16 damage and that foe suffers from Weakness for 20 seconds.
4) Bonetti's Defense: For 5...10 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
5) Vigorous Spirit: For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 1...11 points.
6) Mending: While you maintain this Enchantment, target ally gains +1...3 Health regeneration.
7) Live Vicariously: While you maintain this Enchantment, whenever target ally hits a foe, you gain 2...17 Health.
8) Sprint: For 8...13 seconds, you move 25% faster.
Leave Beetletun by the east exit to Nebo Terrace.
Use Sprint to run past the Mergoyles (Top of Hill) and the 2 pairs of Tengu's. If your lucky you can stop in between each group to let Sprint recharge.
Once you make it to the Ettin's find a safe place to stop. Start up your Enchantments (Mending and Live Vicarously). Try to Aggro small groups of Ettins which usually come 3 to a group. If you get 6 on you it could be trouble. I can deal with 3 at a time very easily. Skill Usage is quite simple.
Cyclone Axe is the key to survival which means you need to use Bonnetti's Defense to keep your Energy Level up. I normally use this Combo (By the Number's) if I start with enough energy.
5, 1, 2, 3, 1, 4, 1, 2, 1, 3, 1, 4, etc. Basically, they miss you when you use Bonnetti's and it builds your Energy & Health up. Health because they miss you most of the time. I use Vicarous Spirit and Cyclone Axe when health starts to drop. Here's the Math. 1 Cyclone Axe= 3 Hits x 10 Health (Live Vicarously) + add in another 3x10 if you use Vigourous Spirit.
This works and I have gotten a few nice Rune Drops. Still waiting for another Major Vigor or some more Superior Runes. Hope you enjoyed my build and share your builds. Note: Thanx to Todd and the Guru forum's for tips and idea's.
Post Succesful Builds with Attribute, Skills and Proper Usage.
Example:
Etting Farming Build Warrior/Monk Level 20
Attributes: (Have to double check)
Axe: 12
Strength: 11
Tactics: 9
Healing: 10
Skills:
1) Cyclone Axe: Perform a spinning axe attack striking for +4...10 damage to all adjacent opponents.
2) Dismember: If it hits, this axe blow will inflict a Deep Wound on the target foe for 5...17 seconds.
3) Axe Twist: If this attack hits a foe suffering from a Deep Wound, you strike for +1...16 damage and that foe suffers from Weakness for 20 seconds.
4) Bonetti's Defense: For 5...10 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
5) Vigorous Spirit: For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 1...11 points.
6) Mending: While you maintain this Enchantment, target ally gains +1...3 Health regeneration.
7) Live Vicariously: While you maintain this Enchantment, whenever target ally hits a foe, you gain 2...17 Health.
8) Sprint: For 8...13 seconds, you move 25% faster.
Leave Beetletun by the east exit to Nebo Terrace.
Use Sprint to run past the Mergoyles (Top of Hill) and the 2 pairs of Tengu's. If your lucky you can stop in between each group to let Sprint recharge.
Once you make it to the Ettin's find a safe place to stop. Start up your Enchantments (Mending and Live Vicarously). Try to Aggro small groups of Ettins which usually come 3 to a group. If you get 6 on you it could be trouble. I can deal with 3 at a time very easily. Skill Usage is quite simple.
Cyclone Axe is the key to survival which means you need to use Bonnetti's Defense to keep your Energy Level up. I normally use this Combo (By the Number's) if I start with enough energy.
5, 1, 2, 3, 1, 4, 1, 2, 1, 3, 1, 4, etc. Basically, they miss you when you use Bonnetti's and it builds your Energy & Health up. Health because they miss you most of the time. I use Vicarous Spirit and Cyclone Axe when health starts to drop. Here's the Math. 1 Cyclone Axe= 3 Hits x 10 Health (Live Vicarously) + add in another 3x10 if you use Vigourous Spirit.
This works and I have gotten a few nice Rune Drops. Still waiting for another Major Vigor or some more Superior Runes. Hope you enjoyed my build and share your builds. Note: Thanx to Todd and the Guru forum's for tips and idea's.
Last edited: