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Gray vs Reaper

Discussion in 'Games' started by akstylish, Mar 13, 2011.

  1. akstylish

    akstylish Keyboard Crasha

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    Gray has all weapons and upgrades. Reaper has all except redeemer.(or you can choose a different loadout/situation if you want)

    The reaper vs marcus thread remained free of flame, so I'll keep my fingers crossed on this one.
     
  2. UBerserker

    UBerserker old EPIC GAMES

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    I feel like that Gray vs AWW SMASS is a way more fair competition
     
  3. N1ghtmare

    N1ghtmare Sweet Dreams

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    But how?
     
  4. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Gray's armor looks more practical than whatever the crap Reaper is wearing.
     
  5. Slainchild

    Slainchild Gold Member

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    I dunno about a fight, but in a downhill sliding race, Gray would win.

    Reaper would trip over his stupid crotch flaps if he even attempted it...

    [​IMG]
     
  6. Kantham

    Kantham Fool.

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    Bullet slide < Impact hammer
    Cover < Shock combo
    Upgraded PMC < Stinger

    Leash > ????
    Slow motion guided sniper bullets > does it even matter?

    Gray.
     
  7. Bi()ha2arD

    Bi()ha2arD Toxic!

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    guided tactical nuke > guided sniper bullets
     
  8. Kantham

    Kantham Fool.

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    No. It's uber slow and canceled when shot.
     
  9. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    UT > BS

    /thread
     
  10. inferyes

    inferyes Spaced In

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    ^^
    Should have been the first post.
     
  11. Darkdrium

    Darkdrium 20% Cooler

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    The one who has the most cars as clothing wins.

    So Reaper. Also because of his RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE
     
  12. Spiney

    Spiney New Member

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    Bulletstorm < Call Of Duty < Duty Calls < Halo < UT < Soccer < Checkers < Quakeworld < Catacombs 3D < Tetris < Pacman < Twister < Pong < Acid < Dicktits

    /thread

    My gamez iz better then ur gamez
     
  13. inferyes

    inferyes Spaced In

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    public TypeMismatchException(java.lang.Class expectedType,
    java.lang.Object objectInError,
    RefObject elementInError,
    java.lang.String msg)
     

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