First off a little bit about me:
I am a self taught Unreal Development kit Mapper with experience in Kismet, Matinee, Adobe Photoshop, and the Core mapping tools. I am currently Expanding my Knowledge with the Unreal Development Kit to include Scaleform GFX and Adobe Flash as well as Autodesk Maya 2011 for 3d modeling.
You can Find out more about the Mod here - http://forums.revora.net/index.php?showtopic=79263
Open Positions -
Following positions are available:
Concept Artists | Positions available: 2
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Requirements:
* Familiar with Photoshop and/or GIMP
* The Ability Create high quality Concept Art that can be used as reference
* Teamwork skills
* Ability of self-motivation
Texture Artist | Positions available: 2
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Requirements:
* Familiar with Photoshop and/or GIMP
* Familiar at making Tile-able textures and Non Tile-able Textures
* Teamwork skills
* Ability of self-motivation
Coder | Positions available: 1
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Requirements:
* Familiar with SVN Repositories
* Familiar with Unreal Script
* Teamwork skills
* Ability of self-motivation
Animator | Positions available: 2
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Requirements:
* Familiar with creating lifelike and high-quality animation loops
* Familiar with UDK's AnimSet Editor
* Teamwork skills
* Ability of self-motivation
Environment Modeler | Positions available: 2
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Requirements:
* Familiar with content creation tools like Blender3D, Maya, 3ds Max, or similar
* Ability to work in teams of two or more
* Ability to gather reference images/Concepts and create lifelike models from said images
* Ability of self-motivation
Weapon 3D Artist | Positions available: 1
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Requirements:
* Familiar with content creation tools like Blender3D, Maya, 3ds Max, or similar
* Familiar with a Highpoly Modeling/Normal Maps workflow
* Familiar with rigging models
* Teamwork skills
* Ability of self-motivation
Vehicle 3D Artist | Positions available: 2
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Requirements:
* Familiar with content creation tools like Blender3D, Maya, 3ds Max, or similar
* Familiar with a Highpoly Modeling/Normal Maps workflow
* Familiar with rigging models
* Teamwork skills
* Ability of self-motivation
To Apply for the Mod please Feel Free to PM me or Contact me via Skype
My Skype Contact is: Benjamin3859
I am a self taught Unreal Development kit Mapper with experience in Kismet, Matinee, Adobe Photoshop, and the Core mapping tools. I am currently Expanding my Knowledge with the Unreal Development Kit to include Scaleform GFX and Adobe Flash as well as Autodesk Maya 2011 for 3d modeling.
You can Find out more about the Mod here - http://forums.revora.net/index.php?showtopic=79263
Open Positions -
Following positions are available:
Concept Artists | Positions available: 2
--------------------------------------------------------------------------
Requirements:
* Familiar with Photoshop and/or GIMP
* The Ability Create high quality Concept Art that can be used as reference
* Teamwork skills
* Ability of self-motivation
Texture Artist | Positions available: 2
--------------------------------------------------------------------------
Requirements:
* Familiar with Photoshop and/or GIMP
* Familiar at making Tile-able textures and Non Tile-able Textures
* Teamwork skills
* Ability of self-motivation
Coder | Positions available: 1
--------------------------------------------------------------------------
Requirements:
* Familiar with SVN Repositories
* Familiar with Unreal Script
* Teamwork skills
* Ability of self-motivation
Animator | Positions available: 2
--------------------------------------------------------------------------
Requirements:
* Familiar with creating lifelike and high-quality animation loops
* Familiar with UDK's AnimSet Editor
* Teamwork skills
* Ability of self-motivation
Environment Modeler | Positions available: 2
--------------------------------------------------------------------------
Requirements:
* Familiar with content creation tools like Blender3D, Maya, 3ds Max, or similar
* Ability to work in teams of two or more
* Ability to gather reference images/Concepts and create lifelike models from said images
* Ability of self-motivation
Weapon 3D Artist | Positions available: 1
--------------------------------------------------------------------------
Requirements:
* Familiar with content creation tools like Blender3D, Maya, 3ds Max, or similar
* Familiar with a Highpoly Modeling/Normal Maps workflow
* Familiar with rigging models
* Teamwork skills
* Ability of self-motivation
Vehicle 3D Artist | Positions available: 2
--------------------------------------------------------------------------
Requirements:
* Familiar with content creation tools like Blender3D, Maya, 3ds Max, or similar
* Familiar with a Highpoly Modeling/Normal Maps workflow
* Familiar with rigging models
* Teamwork skills
* Ability of self-motivation
To Apply for the Mod please Feel Free to PM me or Contact me via Skype
My Skype Contact is: Benjamin3859
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