Gravity????

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Bot_40

Go in drains
Nov 3, 2001
2,914
0
36
York, UK
Zone gravity doesn't affect the player when he/she is on the ground. I think it doesn't even affect you even if it is a positive value.

You might have changed zone-velocity, this pushes the player in the specified direction no matter whether they are walking, swimming etc.
 

Aggressor

mutator
Nov 3, 2001
98
0
0
43
Slovenia
Visit site
Under zoneinfo, expand ZoneGravity. Z is for vertical, Y for forward-backwards direction, X is left-right direction. A minus means inverted effect. That's all, fiddle with it awhile...