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graphic prob with JBteleporter

Discussion in 'Jailbreak Support' started by Bloodyboy, Aug 5, 2010.

  1. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    Situation:
    -i use 2 JBteletporter (per jail) in output
    -each teleporter has its own output
    -in kismet there are a simple toggle action per jail
    -bTeamSpecific on
    -bEnabled off
    -all teleporter work, but....

    Problem:
    -when a player release his team only 1 portal is visible on both

    SOLVED by replacing each bugged actor (jbteleporter actor bugged after mirroring)
     
    Last edited: Dec 11, 2010
  2. Wormbo

    Wormbo Administrator Staff Member

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    Got a screenshot of the Kismet setup?
     
  3. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    VoilĂ :
     

    Attached Files:

  4. Wormbo

    Wormbo Administrator Staff Member

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    You should be able to connect both teleporter objects to the same Toggle action.
     
  5. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    There is no difference.
     
  6. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    JBteleporter FIXED by removing and rebuilding one per one the JBTelepoter who bugged.
    (I think that the editor did not like copy and paste that I did. Dont forget that two months ago I knew nothing at the mapping under ued4)

    Therefore:
    -Green prob: FIXED
    -Yellow prob: i use a 1024*1024 texture for the minimap and it doesnt appears normally ( i always using the same method)
    -Orange prob: bots stay on the lift, they are not fighting :(
    -Other: lensflares are often visible through walls (FIXED with this tip)
     

    Attached Files:

    • JBKR.jpg
      JBKR.jpg
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    Last edited: Aug 8, 2010

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