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Just came to me. Next maps have to have the loop-to-loop and/or the spiral upside down and back down thingy. Don't know if the physics are up to it or that a barracude with nitros could handle either one, but would be fun
The camera should just stay back behind like normal. I've had the bike flip all over it axis...'s but the camera stayed the same. I would imagine that would work for the loop too...except for the camera hitting the geometry of the loop and zooming way in.
I'm just not sure how well the physics is going to handle it, and whether the bike/car (I somehow doubt the tank will make it) is going to stay stuck to the "ground" for the duration of the loop.
It seems to. I tried making the Cuda barrel roll in PlateauPeril's caves (well, not tried as such. uncontrollably drove into the walls and around, more like) so it's possible, at least in a small scale.
How about a break in the loop?
More requests, hm... How about one where you can spawn at a captured Pump?
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