glass help!

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ChrisToth.hu

Level Designer
Oct 2, 2000
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Atlantis
The frame of the window...if it's solid and it overlaps other solids...it might be the badguy. (Try changing it to semi-solid and vica versa) I'm not sure...I'd need to see the map. Could you post it?
 

ChrisToth.hu

Level Designer
Oct 2, 2000
2,740
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Atlantis
I've checked it...and fixed the glass problem in that bathroom.

And one more thing...don't subtract through semi-solids. (->The spheres)

Here ya go...
 

summonermw2

New Member
May 4, 2001
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thanks! oh and can you tell me what I did wrong so I can avoid doing it again? as for subtracting inside semi-solids... whell I didn't know that you could add a three dimension brush and select those properties!
 

ChrisToth.hu

Level Designer
Oct 2, 2000
2,740
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The problems:

-Some semi-solids sheets were badly sized/aligned and were used along non-solids. (Which is a bad thing :) )
Non-solids are evil...avoid using them with semi-solids.

-Sheets can't be used for blocking the player. Use cube brushes for collision hulls.