GL driver/Vewport tweaks 3dsmax 7

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Starstreams

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Doses anyone else have refresh issues with their view ports in Max7?
For example: When I’m in a UnwrapUVW window rather then seeing the view user view port updating the textures I get red traces of where I moved the Material Browsers window. Basically minimizing and maximizing again clears it but it’s annoying. Are there any driver tweaks for fixing this? The latest NVIDIA drivers didn’t resolve this either.
There use to be a list at the nVidea web site with recommended driver versions for different applications, but they removed it.

I’m using a G-Force4 Ti4800/128 with the 45.23_WHQL Certified drivers.