GigaCache released

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Hyper

Hyper.nl Unreal Services
Nov 21, 2003
206
1
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Planet Earth
www.hypercoop.tk
For anyone who it may interest:

GigaCache has been released.

GigaCache is the largest Unreal cache collection ever released. It has been carefully assembled over the years 2000 to 2016. Unreal Cache files (*.uxx) are downloaded expansion files in a special format for online play, which do not make version conflicts. Over the years I built up a huge collection of more than 30 GB Unreal cache files. It contains all kinds of maps, mods, skins, sounds textures and music from all kinds of Unreal servers. Having a cache like this allows you to connect to almost any server without downloading a single file. No downloads, no lag, no version conflicts.

*** GigaCache has some serious advantages and disadvantages and is intended for heavy users only. Please consider them before you download ***

Unreal 1 only, of course.
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
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That's very interesting and probably also important given that it may contain some lost mods or lost versions of them. I'll probably take a look at the whole thing at some time in the future. Usually this will have to be examined and not always the package names are stored in the files, but from experience from long ago I was able to figure out most of pakckage names in my cache and recognize whether they were maps or textures etc based on the header. That was all before cache.ini came along, and of course I didn't keep the logs which would tell me what was what instantly.