Someone correct me.
I have recently figured out how to move models from Maya 4.5 to Unreal and link the parts of the model to textures in unreal. What I would like to do is make a texture in Maya, and export it to unreal. Is that possible?
Here's what I'm currently doing. First, I make a texture in Photoshop and import it as a file into Maya, using that as a texture. If I like what I see, I import (from Photoshop) to Unreal, then create a URMaterialName for the texture in Maya and link the texture to the texture in Unreal.
Is there an easier way of doing this?
I have recently figured out how to move models from Maya 4.5 to Unreal and link the parts of the model to textures in unreal. What I would like to do is make a texture in Maya, and export it to unreal. Is that possible?
Here's what I'm currently doing. First, I make a texture in Photoshop and import it as a file into Maya, using that as a texture. If I like what I see, I import (from Photoshop) to Unreal, then create a URMaterialName for the texture in Maya and link the texture to the texture in Unreal.
Is there an easier way of doing this?