I get this when I attempt to demorec:
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 3400 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 570 (7061)
General protection fault!
History: FMallocWindows::Realloc <- 0D397738 116 FArray <- FArray::Realloc <- 58*2 <- UObject:rocessEvent <- (TAM_HUD DM-Campgrounds2004-G1E.TAM_HUD, Function Engine.HUD.PostRender) <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Campgrounds2004-G1E <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 3400 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 570 (7061)
General protection fault!
History: FMallocWindows::Realloc <- 0D397738 116 FArray <- FArray::Realloc <- 58*2 <- UObject:rocessEvent <- (TAM_HUD DM-Campgrounds2004-G1E.TAM_HUD, Function Engine.HUD.PostRender) <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Campgrounds2004-G1E <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free