I was spectating after being killed for the third time. I was watching one of the Klasnic raptors and he was wearing the Boots of Jumping, when the game crashed to the desktop.
The only changes I've made recently have been adding some new models (Death, Optimus Prime, Megatron, Kouryuu, Cyclone Centurion and the G Raptor skin. Death, Prime, Megatron and G Raptor were on the map at the time of the crash. I also added a couple of maps: Nefarious][, Haunted Mansion SE and Camel Toed Hoes. I also enabled map pickups for LMS.
The only changes I've made recently have been adding some new models (Death, Optimus Prime, Megatron, Kouryuu, Cyclone Centurion and the G Raptor skin. Death, Prime, Megatron and G Raptor were on the map at the time of the crash. I also added a couple of maps: Nefarious][, Haunted Mansion SE and Camel Toed Hoes. I also enabled map pickups for LMS.
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7600)
CPU: GenuineIntel PentiumPro-class processor @ 1995 MHz with 4095MB RAM
Video: ATI Mobility Radeon HD 4650 (678)
General protection fault!
History: UObject:rocessEvent <- (BootsOfJumping DM-Peak2003[FuT].BootsOfJumping, Function DM-Peak2003[FuT].BootsOfJumping.BotActivated.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Peak 2003 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free