For Chrysaor - Pictures of office map

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FreakinMeany

Booga booga boo!
Nov 20, 2001
448
1
0
Humid as hell, FL
www.mapraider.com
Don't bust my balls. This is an unfinished work in progress that was meant only for a few of us at work to play - not to be released. But Chrysaor was interested in seeing it... so... here you go!

Some background: the UT freaks at the office kept talking about how cool it'd be to play a game *IN* the office. Duh. So, I started making a map. Instead of doing a point->feet conversion, I scaled everything to feel right. It's not cramped like you might expect (as with some real-world maps we won't mention). The map is exactly like our office, including the textures which are all custom made. Sorry for the semi-crappy quality of these. Due to software rendering. Enjoy.

dm-office1.jpg

Exit signs, lights, cubes, work, oh-my!

dm-office2.jpg

Down one of the main hallways.

dm-office3.jpg

Looking into a cube.

dm-office4.jpg

Down a hallway with supports.

dm-office5.jpg

Inside a cubicle.

dm-office6.jpg

Main entrance to the building

dm-office7.jpg

That's my cubicle! :)
 

FreakinMeany

Booga booga boo!
Nov 20, 2001
448
1
0
Humid as hell, FL
www.mapraider.com
Originally posted by Chrysaor
COOOL!
Very nice textures :) Now, if you would finish it one of these days, all of cubicle-inhabitant-kind could frag in their natural environment :D
The cubes are (obviously) a single brush, so stamping out various combinations of cubicle configurations is a snap :)

Rather than finish this map (it's much too large), I have plans to create a smaller office complex.
 

FreakinMeany

Booga booga boo!
Nov 20, 2001
448
1
0
Humid as hell, FL
www.mapraider.com
Originally posted by StoneViper
it kinda looks like you scaled the map up too big. I mean you are almost as tall at the door knobs. but it looks cool otherwise.
You're definitely right about that. It was a trade-off for having the map not feel cramped.

The problem is really in the fact the in-game POV is at your chest/waist height rather than eye-level.

I didn't end up using my actual measurements of things. Instead, what I would do is stand in my office and get a real sense for how everything "felt" -- then recreate it in UEd.
 

FreakinMeany

Booga booga boo!
Nov 20, 2001
448
1
0
Humid as hell, FL
www.mapraider.com
Originally posted by Hourences
not of you want too make something realistic :)
I can agree with that argument when you're going for realism, but some realist maps are just plain difficult to move around in!

Originally the map was more accurately scaled, and guess what? -- It was impossible to play. I then started over and err'ed on the side of "feels right."

Maybe I should take a digital picture of the real office and let you see how accurate the map is (holding the camera at gun level of course) :D

--Edit---
Actually, I just took a picture from the same perspective as the last image up there and will upload it tonight for comparison :)
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FreakinMeany

Booga booga boo!
Nov 20, 2001
448
1
0
Humid as hell, FL
www.mapraider.com
Well, here it is for comparison. Mind you, it's not an exact match (some of the textures were done before I had the sizing right, so that part's a bit screwey) and I didn't have a fisheye lens to get the same type of shot.

dm-officeA.jpg

The real office.

dm-office7.jpg

The UNreal office.

Badum-crash! Thank you, I'll be here all week. :)
 

Balton

The Beast of Worship
Mar 6, 2001
13,429
121
63
40
Berlin
now what I wnat to know.

do you have ut on your office-pc? thats cool. you shut the door and start off mapping : )
 

FreakinMeany

Booga booga boo!
Nov 20, 2001
448
1
0
Humid as hell, FL
www.mapraider.com
Originally posted by Chrysaor
I don't get your avatar Freakin Bastard.
lol

Nothin' to get, really - except for a subtle razzing of the 1337 $p34k3r$ :) I was bored and felt creative I guess.

Seriously though, it should spark pure, unadulterated fear. Forget flak. Forget 8-ball. Nothing says fear more than a plumber with a plunger.
 

cek311

New Member
Feb 13, 2001
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nj
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Very interesting map idea. It's one of those common ideas that people attempt but never complete. I got many of those style maps on my pc. The comaprison is outstanding also, the only problem is lighting. Seems like some of them lights were orange or dark yellow. But, i DO know it's beta :D , so no rush. Amazing job though, seriosuly is. That's about as real to life I've seen a UT map get. Hope you decide to release it after it's completion, I know I'd like to give it a whirl.