Current openings:
Humanoid Modelers
Static Object Modelers
Animators
Texture Artists
After the basic fall of our Half-Life 2 project (because of the damn delays by Valve) we've decided to finally move on. Flipside's next project will reside on the UT2004 engine, and we're looking for some new talent to help us out with the game.
Currently we're in a brutal design phase for the WW2 modification (yeah I know, overplayed, but then again, you haven't seen our vision of a WW2 game). Our goal is to create both a visually appealing WW2 modification (as much comperable to a movie as possible) and also keeping the multiplayer based gameplay as competitive as possible.
What we're looking for? You need to be a individual with a great personalitiy, have great ideas, and want to develop games. You also need to be eighteen years old (for legal purposes, NDAs and WFH agreements must be signed). You can hop on over to our forums, http://www.flipsidesoftware.com/forums and post some (model/art)-work.
Information on the project will be given to you before your make your decision to join the team. Good luck, and above all, have fun!
Humanoid Modelers
Static Object Modelers
Animators
Texture Artists
After the basic fall of our Half-Life 2 project (because of the damn delays by Valve) we've decided to finally move on. Flipside's next project will reside on the UT2004 engine, and we're looking for some new talent to help us out with the game.
Currently we're in a brutal design phase for the WW2 modification (yeah I know, overplayed, but then again, you haven't seen our vision of a WW2 game). Our goal is to create both a visually appealing WW2 modification (as much comperable to a movie as possible) and also keeping the multiplayer based gameplay as competitive as possible.
What we're looking for? You need to be a individual with a great personalitiy, have great ideas, and want to develop games. You also need to be eighteen years old (for legal purposes, NDAs and WFH agreements must be signed). You can hop on over to our forums, http://www.flipsidesoftware.com/forums and post some (model/art)-work.
Information on the project will be given to you before your make your decision to join the team. Good luck, and above all, have fun!
Last edited: