UE3 - UDK Flipping player and players gravity to cieling.

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onibakusjg

New Member
Jan 22, 2010
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What im trying to do is when a player is hit with a specific weapon, their gravity orientation is set to -Z. I have been looking at doing this by on hit with damage type, set player rotation 180. Camera would still be as if it was normal but that is ok for now.

I'm not sure if there is an easier way to do this or not.
 

onibakusjg

New Member
Jan 22, 2010
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How realistic is it for me to have a room with a gravity or physics volume that is enveloping the top half of the room that, when entered, changes the gravity to up or something and flips the player.

I'll play around with it in a bit and show the results