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UE3 - UT3 fleshsniper1 - Characters

Discussion in 'Modeling & Skinning' started by fleshsniper1, Jan 24, 2008.

  1. fleshsniper1

    fleshsniper1 New Member

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    Edit: lol i lost most of my work because of my external HD dieing... darn i should be mad but life goes on

    Reason Why I'm Going to Make All These Characters
    All the characters i create will be shown in here. I will be creating a lot of existing characters, that means copyrighted characters too lol, no one can stop me cause no one will see it.. except here, if you dont like me remaking your character just let me know and ill stop. I will include characters from comics, movies, games and other characters. I plan to have them between 1 polygon to around 10000 polygons. Each character will be unique from animation to gameplay. It's a 'worlds collide' game that will include all my favorite characters who will be merged into the world I create.

    Tell me what you think and if they are accurate. Dont expect high quality since i only polish my work only if they are what i want.
     
    Last edited: Oct 9, 2008
  2. fleshsniper1

    fleshsniper1 New Member

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    Original demon character. Temp texture, body needs refinement.
    [​IMG]

    The one and only, Earth Worm Jim. His head and feet are drawn since i have an illness i didnt want to model anymore so i had to stop for today. Started on him yesterday.
    [​IMG]
     
  3. Cody Lavery

    Cody Lavery New Member

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    dude you got some skills! i like how they seem pretty low poly, yet detailed.

    you know what you need to make... a xenomorph from aliens series, and a predator character. i have always wanted to make an AVP game... cause you know movies cant do it justice.
     
  4. fleshsniper1

    fleshsniper1 New Member

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    Lookout for predator he's one of my favorites. The aliens will be made too but they won't see the light of day for a while. I have a lot of other characters in mind before them. I am considering though to put some of my characters in unreal tournament 3 because of the temptation to see them online :)
     
  5. Slaughter

    Slaughter exsomnis

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    Awesome work!
    Good polyflow as far as I can tell...care to share some wires? :)
     
  6. Scourgewarper

    Scourgewarper Sewn back together wrong

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    Yeah dude I like your modelling skills. I always wanted to see and play as a termininator endoskeleton (T800 for aficionados :)), in an ideal case with physically accurate hydraulics for movement but I think that is probably a bit AutoCAD and a few years off for real-time rendering/animation. Or maybe a superted model...

    just kidding :D

    hmmmm actually....
     
  7. ONe.21JiggaH4X

    ONe.21JiggaH4X New Member

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    Do you have a Work In Progress of your 2 Polygon character?!!!!>!>!>!<!!<!<!1mm1,1>!>!>!>!> :lol:



    sorry, hadda say it. :D
     
  8. Leonardo

    Leonardo Old fart on top the mountain.....

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    Nice work on the demon. Have you a Game Doc sheet for your game as of yet? Oh and love the amano jyaku AV he was one of my faves for the longest of times.
     
  9. fleshsniper1

    fleshsniper1 New Member

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    Hello, havent used my computer for a while :( Wont go into details why but ooh i miss working on my game lol.

    Yes i do have a huge somewhat technical doc, its pretty big, 2 years in the making. Its really precise on what i want done and i try my best to be as technical as i can.

    About amano, oh man that guy is the man, hes so cool and his sister... All i can say is that my game will be taking alot of inspiration from that movie and you can bet ill be including both Amano Jyaku and Megumi Amano. They are what my game will be biased upon. Amano is one of my favorite characters, the punk character that he is and his adventures, along with his background story. You can say i wish i was him lol.

    My game itself will be based on demons. And the fantasy worlds that i often... dream about.

    Ill update soon. Just bought a Wacom Tabelt so now ill be able to have all my concepts ported into the computer. Ill surely upload them onto this thread for now. Later on i hope to bring everything to my website.
     
    Last edited: Feb 8, 2008
  10. Leonardo

    Leonardo Old fart on top the mountain.....

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    Sweet, I can't wait to see the concept art. The Whole Chojin idea was something I wanted to do back in Quake 2 but no one had the cajones to help flesh it out.....
     
  11. fleshsniper1

    fleshsniper1 New Member

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    ...Sadly i cant draw with a tablet yet, people say i will get used to it. I cant wait till i can use fancy photoshop with tablet. Sorta gloomy for me lol but i wont give up. Im always technically inclined, hard for me to learn things but once i learn it, satisfaction always follow :lol:

    Heres a trace of my own pencil, its done in 'Paint'. Its sloppy but just to show the concept of my game and style. My game is to be unrestricted from commercial restrictions. So that means this game will be extreme. Has no limit to where it will go, what twistedness life will be implemented.
    I call it 'Shower of Blood'.
    http://img138.imageshack.us/img138/4808/pen02lv0.jpg

    Wasnt gonna put this up but i like it and i think its funny.
    'Cyborg or New Form of Humans'
    http://img516.imageshack.us/img516/9085/pen03ag3.jpg
     
    Last edited: Dec 17, 2008
  12. Scourgewarper

    Scourgewarper Sewn back together wrong

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    Nice concept drawings, i'm a fan of urotsukidoji (wow, typed it correctly first time woo!) it was the very first manga I ever saw, and after hundreds more movies its still imo the best manga i've seen (fist of the north star comes a close second for sheer, unapologetic brutality)

    Keep the makai coming!
     
  13. Leonardo

    Leonardo Old fart on top the mountain.....

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    I have a sketch of Lee "Cyborg" Young AKA (Jet Jackson) from Smallville. people say its good but I was rather like...I guess I did an ok job. It was one of those "I did this?" moments.
    Cyborg of Smallville
     
    Last edited: Feb 29, 2008
  14. fleshsniper1

    fleshsniper1 New Member

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    Hey, a concept is a concept, its pretty good.
     
  15. fleshsniper1

    fleshsniper1 New Member

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    Hello dying community. Seems the mod community has come to a stall. Wonder what it is, i think personally its the complexity of this next generation content making, everything is just more complex now and its now back to the point where only commercial company has a chance to make games anymore. And i guess pc fans are losing interest in epic.

    Just a random update, seems people always want wireframes so here they are. Hes the male base for thy game about 6000 poly. Built for full customization.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    Last edited: Oct 9, 2008
  16. PILLY

    PILLY New Member

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    wow that is nice work there on this last guy. did you use splines? box edit? which way did u go with this. This is a great model
     
  17. fleshsniper1

    fleshsniper1 New Member

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    Hey there, thanks. I used box modeling, starting with cylinders. I wouldnt say its my favorite way but its the only way i know. I dont use picture reference for front and side views, because im lazy at setting it up, but it does help greatly.

    Iv updated the pictures. He is my ultimate prototype that i just keep refining. Iv learned a lot since starting this guy.

    Wow putting this picture up i can see hes a little thick, i want him to be nimble like the cyborg, guess ill have to make him skinnier again but i dont want him too tall either lol.
     
    Last edited: Oct 9, 2008

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