We're designing a simulation for the kind of tasks First Responders have to do, like fire suppression, crowd control, triage, traffic control. Does anyone have an idea of a good way to model a fire hose? We can probably get the emitter end of it OK, but how about the hose part? A player would be holding the nozzle end and dragging it around. The far end would be attached to something, and in between it would be deforming as it was dragged.