Feign Death Successfully

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Fuzz

Enigma
Jan 19, 2008
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That's right, feign death has been reincarnated in UT3. How well do you use it? How many times have you fooled someone and then stabbed them in the back victoriously?

I have to admit, feign death is really crazy. You also have to consider the possibility of being fragged right away and you might only try this when your opponent is running out of space, time or ammo.

Is it possible to feign death just to take cover, like a prone position instead of just crouching?

If someone made a mutator to make feign death more successful it would probably go like this. You press the feign death button, then the character waits for being hit by someone's fire and then the character feign death and an you-killed message is shown on your opponents screen as well as an auto-taunt is played. That could really confuse people. Of course no frag is scored or even better, a frag is temporarily scored while you are feign death and is removed while the feign stops. Even more grim, if this produces a fraglimit hit, the opponent will think they have won the match and then all of a sudden, the feigning player stands up and obliterate the "winner" and the match continues.
 
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Dark Pulse

Dolla, Dolla. Holla, Holla.
Sep 12, 2004
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Not very many times, but I have faked out a few people using it.

It's a lot harder to do this effectively than in UT99, since you can't throw your weapon like you could there. If a player doesn't drop their weapon, it's a telltale sign they're not dead, especially if they pause before feigning (Some arrow keys players have to do this.)

Also, it will generally only work on newer players to the series, or those who played only the 2kx titles - 99 vets will pretty much shoot at any corpse they see lying on the ground that looks remotely suspicious, especially if it's anywhere near a powerup.

Is it possible to feign death just to take cover, like a prone position instead of just crouching?
It does make you prone, and you are harder to hit when feigned from a distance, especially with hitscan weapons, but you are still hittable with the right angles, and any direct projectile weapons (Combos, rockets, flak shells) will rock your world horribly.

If someone made a mutator to make feign death more successful it would probably go like this. You press the feign death button, then the character waits for being hit by someone's fire and then the character feign death and an you-killed message is shown on your opponents screen as well as an auto-taunt is played. That could really confuse people. Of course no frag is scored or even better, a frag is temporarily scored while you are feign death and is removed while the feign stops. Even more grim, if this produces a fraglimit hit, the opponent will think they have won the match and then all of a sudden, the feigning player stands up and obliterate the "winner" and the match continues.
While an interesting idea, that's probably taking it a bit TOO far... not to mention that all the pr0s will take a big, steaming **** on a mutator that did that damn near immediately.
 
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Zur

surrealistic mad cow
Jul 8, 2002
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On the original UT any player that feigns death is usually spotted. This is because corpses tend to disappear and any corpse lying around in a zone that hasn't seen any recent combat is suspicious. And in case of doubt all you have to do is walk up to a corpse and see if you can walk over it or not.
 

Plutonia_Experi

New Member
Jan 28, 2008
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To be honest I never tried it.
It could work only in a crowded DM, where you think someone else has killed the feigner and you don't have the time to make sure because you have to shoot others.

Kill messages must be accurate, it would be a pain in the ass to check each corpse. Not funny at all.
 

Jrubzjeknf

Registered Coder
Mar 12, 2004
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If someone made a mutator to make feign death more successful it would probably go like this. You press the feign death button, then the character waits for being hit by someone's fire and then the character feign death and an you-killed message is shown on your opponents screen as well as an auto-taunt is played. That could really confuse people. Of course no frag is scored or even better, a frag is temporarily scored while you are feign death and is removed while the feign stops. Even more grim, if this produces a fraglimit hit, the opponent will think they have won the match and then all of a sudden, the feigning player stands up and obliterate the "winner" and the match continues.

Do you want limbs flying off when feigning death and reattaching when you stand up too? :p
 

Fuzz

Enigma
Jan 19, 2008
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Drop weapon on feign death, that could be a mutator in it self, all alone. A minor cost for picking up a stay weapon for the extra ammo. Perhaps this is not what some hosts want so the character could still remember what weapons have been picked up since last spawn and disable pickups of those weapons.

Corpses should stay a bit longer and there should also be some kind of penalty gibing a dead body. Firing upon someone lying down is not very honorable. If you fragged that person you will lose the point if you gib the body while it's lying on the ground. If you gib someone lying down all dead and you didn't kill it yourself, you won't score a point next time you frag that person.

Another cool feature, every time you die without being gibed there is a 1/3 chance that you are going into feign death instead with a random health between 25 and 50 hit points given to you. Weapon is dropped and a temporary, imaginary, frag is scored with a kill message. Temporary frag is removed instantly when it otherwise would cause a frag limit hit. Even the announcer is fooled by the feign death. Feign death at the right moment should still be up to the player to perform but could also be automatic.

Being able to walk on top of bodies, dead or alive, should also be included.

This all could be rolled into one feign death mutator with lots of options.
 

Plutonia_Experi

New Member
Jan 28, 2008
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Corpses should stay a bit longer and there should also be some kind of penalty gibing a dead body. Firing upon someone lying down is not very honorable. If you fragged that person you will lose the point if you gib the body while it's lying on the ground. If you gib someone lying down all dead and you didn't kill it yourself, you won't score a point next time you frag that person.

For me you're playing the wrong game.
 

Fuzz

Enigma
Jan 19, 2008
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For me you're playing the wrong game.
For me you're posting in the wrong thread.

You see, I am trying to discover possible alterations to the game just to make it more feign death friendly or simply adding a stealth dimension to it. I'm not saying that I need it, but I think some options could be fun to toy around with.

While I'm typing. Stealth in UT3. Would people like that?
 

Plutonia_Experi

New Member
Jan 28, 2008
239
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For me you're posting in the wrong thread.

You see, I am trying to discover possible alterations to the game just to make it more feign death friendly or simply adding a stealth dimension to it. I'm not saying that I need it, but I think some options could be fun to toy around with.

Ok, as long as you don't ruin the basic concept of an arena shooter: destroy everything that moves. You cannot check and think before pressing the trigger with a system of penalties in a fast paced game like this.
UT3 cannot do all, but there are COD4, Crysis, TF2, and so on.
 

d3tox

Face down in a pool of his own vomit.
Apr 8, 2008
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It can work, but no one had better see you go down. Players also trip over players feigning death, so if you're in a well traveled path, you're dead. There are spots that this would work, in smaller tdms I think, but this has to be a self preservation tactic, not an ambush tactic, as it does seem to take a bit longer to get up in this one than it did in 99.
 

Plutonia_Experi

New Member
Jan 28, 2008
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I though you'd become "laid down" in middle air, then your corpse land horizontally without any suspects, people will think they shot you at middle air (with weapons that leaves no trail in UT; sniper rifle, minigun, enforcer)

EDIT ok, now I saw you were referring to moving while in feign death.
achievement03se1.png
 
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LtClifff

New Member
Feb 26, 2008
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A cool use of feign death is getting higher than you usually can. If you jump and feign death at the right moment you can climb up obstacles. Try it on Kargo, just behind the flag. Sometimes you spawn there.
 

Nemephosis

Earning my Infrequent Flier miles
Aug 10, 2000
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For me you're posting in the wrong thread.

You see, I am trying to discover possible alterations to the game just to make it more feign death friendly or simply adding a stealth dimension to it. I'm not saying that I need it, but I think some options could be fun to toy around with.

While I'm typing. Stealth in UT3. Would people like that?

Yeah, and your alterations are totally Godawful. There's nothing wrong with the way it's done now.
 

Kantham

Fool.
Sep 17, 2004
18,034
2
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Think about it for a second..it's impossible. You can't move when you are feigned. How the hell are you supposed to hide somewhere when you can't move?!


I think, he ment that there's possibilities for places to hide when you use feign death, like snow, tall grass and stuff like that. But what he'd be looking for is exploits.
 

Darkdrium

20% Cooler
Jun 6, 2008
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Montreal
You can always throw yourself under the fountain in the Corruption base, but then it would serve no purpose, and you wouldn't really be hidden. Also, getting up would result in instant death.