Far Cry SDK released

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zeep

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Feb 16, 2001
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All this because logan said far cry 'seemed' wrong for inf? Which is his opinion, the way he felt. Am i missing something here? Anyway, forget that question.

Crowze, have you looked at the sdk some more? What do you think?
 

Logan6

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Dec 23, 2003
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Just ignore him Zeep, he's just here to troll. As Im beginning to think are half the people on this forum. We need a kiddie section where people can scream their lungs out to their hearts content and the serious people like me who want to seriously discuss things can do so without constant attacks. And actually my opinion is slowly changing about Far Cry. It seems this engine is capable of some massive maps, which peaks my interest. Not exactly loving the graphics, which kind of remind me of Urban Terror, but then again it took me a while to get used to the Inf graphics after playing the Quake 3 based True Combat. And Im sure the Inf team could do wonders with the engine. Someone was saying Far Cry wouldn't be supported, but they just released the Sandbox Editor and a 180 page pdf manual for it. Its an interesting read.
 
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sublime

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Aug 1, 2000
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Logan, even though you might not like his delivery, salad is right about the look of Far Cry. It has at least 3 different rendering modes. One is the default, one is cel-shaded, and one is dark and gritty looking. Different textures would also help in creating the look you want.
 

Logan6

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Dec 23, 2003
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Well thanks for saying it nicely, Sublime. I just didn't like the way Salad said it ( i.e. attack ). Unfortunately, I've only been able to play a demo of the game as my computer would never be able to run it. I know people are saying the graphics are bad in Far Cry, but as I said before I think they were tossed together and that there is so much that the inf team could do with that engine. Like the different rendering modes you and salad have refered to. I think the big problem would be people having machines fast enough to run it. Im not too worried about it because Im far overdue for an upgrade on my computer. The people who would probably be badly affected are the ones who upgraded a year or so ago to the 2 ghz machines. Someone was saying that the game ( Far Cry ) gave their machine only a medium rating. So I can definitely see why they would not want to go to it.

But on the other hand, how long is it going to take Beppo and Sentry Studios to come out with Inf 3.0? It may be years. Since this engine, IMO, has actually been released too early, by the time 3.0 is released it may be just right for the modern computers of the near future.

On another note, I've been reading some of the Far Cry forums, and the people with the new AMD 64 bits chips say its handling great on their machines with 30 to 40 frames per second. Still a little too pricey for me and probably most players, but by the time 3.0 comes out they'll probably be standard.
 

salad

Dallas Tosses Salads
Oct 23, 2003
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zeep said:
All this because logan said far cry 'seemed' wrong for inf? Which is his opinion, the way he felt.
Not just that, of course. It's the way he attempts to come across as the absolute authority on every topic that comes up, with little respect for facts, knowledge, research, or posting acumen.

He dismisses or ignores anyone who disagrees with him or counters his claims. His holier-than-thou attitude would actually be quite funny if he didn't try so hard to make people think he knows everything about everything with such fervor and ferocity, as if his very life depended upon it. When he reads something he picks out the parts that he likes and discards the rest, with little regard for how this ala carte method of "learning" distorts reality. His vision is the only vision allowed. Others cease to exist.

For example, Arethusa attempted to argue a few points with him in the HL2 yay/nay thread. Once Arethusa brought up a few good points, the thread was dismissed at "pointless". After all, nobody answered one of his questions. Of course he rarely answers anyone else's questions either, but that's probably because doing so would prove him wrong in some way, shape or form.

So no, this is not for his comments or thoughts on Far Cry (whatever those might be at the moment), but for his dogged determination to always be correct, especially when he's not.
 

Crowze

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Feb 6, 2002
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Had a go with the terrain editor, seems a similar method to UT2004 but not very straightforward or intuitive (but I've not mapped since 2001 so it probably won't be). But the scripting... ugh. I took a look at the player script, and the things that struck me first were the lack of a clear inheritance system (probably just need to look harder - at least that's what I hope), and some really badly thought out things such as having the ammo count in the player itself, not in the ammo or inventory. If that's an indication of what the rest of the scripts are like, I really wouldn't consider developing anything for it. Also, I can't find any way of exporting all scripts, and doing them manually is more than tedious.

This was all before I went out and bought Doom 3, installed it, ran it once got a BSOD, couldn't boot into windows, reflashed my video card ROM, almost reinstalled everything before switching the power off and on to miraculously fix it, and played it for a bit. But that's another story.
 
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Logan6

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Dec 23, 2003
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Ok, wasn't sure.

@ Derelan,

yeah I think I do more combat in here than in the mod.
 
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2_SeeK_U

uni.... meh...
How many of you guys have played far cry? To me (depending on what it would play like on lans) far cry is the best option. Unlike Half-life and dooms engine, far cry focuses on expansive lush enviroments. Also the bot AI is amazing, l haven't had so much trouble with computer ai since doom II (yes, thats doom 2.... come on, l was young!!).
Heres a movie showing off all the special effects and jaw-dropping graphics.

http://movies.computerandvideogames.com/40807/crylarge.wmv

Also, l've been reading afew hardware test, and far cry seems to run REALLY good on lower machines, l mean if l can play it on my 2.6 celeron it must be a pretty good engine right?
 

Logan6

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2_SeeK_U said:
Also, l've been reading afew hardware test, and far cry seems to run REALLY good on lower machines, l mean if l can play it on my 2.6 celeron it must be a pretty good engine right?

Out of curiosity, what graphics card are you running on your celeron?
 

Logan6

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Dec 23, 2003
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ahh, that explains it. So, it seems Far Cry uses the power of the video card quite extensively. Not totally CPU dependent like Quake 3 was. Good to know.
 
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Arethusa

We will not walk in fear.
Jan 15, 2004
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2_SeeK_U said:
Also, l've been reading afew hardware test, and far cry seems to run REALLY good on lower machines
Lies.

It's all video card, here. And it's not even a DX 9 thing, as it beats the ever loving **** out of my fully DX 9 compatible GeForce FX 5200. Not an incredible card, by any measure, but when it runs astoundingly slowly and still looks pretty bad, I'm disappointed. At least Doom 3 looks incredible while running slowly.
 

Logan6

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Dec 23, 2003
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Well, at least its not like Quake 3. I tried to upgrade my video card when I was playing that game. Went out and bought a GeForce 4400. I think I gained like 5 FPS. That game was totally CPU dependent. Im just hoping that the games are pushing more of the processing power onto the video cards now. Hell, when the new video card costs more than the cpu, it should do more of the work.
 
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Logan6

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Lol, Salad, out of your 49 attacks on people, you actually had a point somewhere?