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UE3 - General FAQ: SUPER FREQUENT ISSUES - READ FIRST - NEED FEEDBACK

Discussion in 'Mapping' started by Hourences, May 30, 2008.

  1. Forgetful

    Forgetful Here is party?

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    I would like to see an average poly count you should be aiming for when creating static meshes for all three UT iterations like so

    UT3
    Static Meshes: X polys
    Characters: X polys
    Scene: X polys

    UT 2004 ....

    you get the idea
     
  2. Wormbo

    Wormbo Administrator Staff Member

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    Stock meshes/levels should give you a good idea what to aim for.
     
  3. Tealhawke

    Tealhawke User closed registration

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    I post this as a complete newb, not to UT, but to modding it. Will the Titan pack install itself into the campaign map sequence, or do I have to learn how to edit the new maps in? (BTW, I have dialup Internet, so my question pertains to the single-player, offline campaign mode).

    Please allow my ignorance... I just want to play the new version, and when I've added bonus packs before, I could only find and play the new maps in the instant action mode.

    Thanks.
     
  4. Hazel.H

    Hazel.H Member

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    Can you change the first part about engine versions to a simple list of engine versions, editors and games? It seems a bit confusing to read through at the moment. Or maybe it should be a seperate sticky, I'm not sure :)

    Code:
    Unreal Engine 1 (UE1) - UnrealEd 1 - Unreal
    		  	UnrealEd 2 - Unreal Tournament (UT)
    
    Unreal Engine 2 (UE2) - UnrealEd 3 - Unreal Tournament 2003 (UT2003)
    			     	   - Unreal Tournament 2004 (UT2004)
    			     	   - Unreal 2
    
    Unreal Engine 3 (UE3) - UE3 Editor - Unreal Tournament 3 (UT3)
    			           - Gears of War (GOW)
     
  5. Median12

    Median12 Mapper

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    Open Frontend in Binaries (C:/ProgramFiles(86)/UT3/Binaries) then click Editor.
     
  6. ambershee

    ambershee Nimbusfish Rawks

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    Congratulations. You replied to a post that was SIX YEARS OLD.
     

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