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FAQ - About - Mapping info

Discussion in 'The Ball' started by Hourences, Jun 25, 2008.

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  1. Hourences

    Hourences New Member

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    General info can be found on our website - http://www.toltecstudios.com

    It doesn't load/I end up in regular UT3/I get lots of errors when it starts
    -Make sure you have patch 2.0 or above installed.
    -Make sure previous versions of the mod have been removed entirely.
    -Verify the location - It must be installed here: C:\Documents and Settings\NAME\My Documents\My Games\Unreal Tournament 3\TheBall - or similar for Vista.
    -If you use the steam version, and our instructions don't work, try going into steam and rightclicking UT3. There is an option somewhere there to set a commandline, or start with a command line. Add -mod=..\TheBall there.
    -Try deleting the file located here: C:\Documents and Settings\NAME\My Documents\My Games\Unreal Tournament 3\TheBall\Shaders - this will make the game load a lot slower the first time so have a bit more patience but it can fix a number of issues.
    If it keeps failing consider starting the game via the editor. Add "editor" to the commandline - so that would be ""C:\UnrealTournament 3\Binaries\UT3.exe" editor -mod=..\TheBall" for example, and once in the editor go to File - Open - and select a level. Then, press the little joystick button at the top right to play via the editor.


    It asks for a CD Key.
    This can happen and we can't do much about it. Re-enter your UT3 CD key.
     
    Last edited: Oct 15, 2009
  2. Hourences

    Hourences New Member

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    Mapping information

    Mapping for The Ball, and any singleplay game for that matter, is very scripting intensive. There is a great deal of Kismet going on in The Ball, and it is essential to have at least basic understanding of Level Scripting in UE3 if you want to attempt creating a level for The Ball.

    To run the editor for The Ball, make a shortcut to UT3 exe and add "editor -mod=..\TheBall" - For example:
    "E:\UnrealTournament 3\Binaries\UT3.exe" editor -mod=..\TheBall

    Attached to this post is a basic example level.

    Here are some things to take note off and keep in mind - this is our internal mapping guide:

     

    Attached Files:

    Last edited: May 6, 2009
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