As I was playing Invasion (normal invasion), I came up with this idea..
Facing Death
Facing death is a mutator that when someone dies, there corpse stays, but theres a thing about corpses where the can raise from the dead to become un-dead, right? So, when a player dies, theres a 50% chance of there corpse rising the same time as they respawn, so they have a chance of coming face to face with... well.. themselves! The undead corpses look like the character when the get removed from the map, you know, the green thingie. They walk 25% slower, armed with hooks that do 15-40 damage depending on the amount of the owner of the corpses' frags, and can suiside everyqhere with alot of blood and guts (since the corpses are unstable) doing 250 damage (ouch!).
So thats what I was thinking, and I think its a good idea, how 'bout you?
Facing Death
Facing death is a mutator that when someone dies, there corpse stays, but theres a thing about corpses where the can raise from the dead to become un-dead, right? So, when a player dies, theres a 50% chance of there corpse rising the same time as they respawn, so they have a chance of coming face to face with... well.. themselves! The undead corpses look like the character when the get removed from the map, you know, the green thingie. They walk 25% slower, armed with hooks that do 15-40 damage depending on the amount of the owner of the corpses' frags, and can suiside everyqhere with alot of blood and guts (since the corpses are unstable) doing 250 damage (ouch!).
So thats what I was thinking, and I think its a good idea, how 'bout you?