Hi,
For an university-project I am evaluating the unreal engine and unreal script.
My question is:
Is is possible to extend the unreal script by using external c++ functions? Say we got a webcam, and the cam monitors a room. A Person enters a room, which triggers an event.
This is all in c++.
Would it be possible, to get this event into unreal script? Or is the unreal script api all I may use?
Help on this question would be much appreciated.
Bernd
For an university-project I am evaluating the unreal engine and unreal script.
My question is:
Is is possible to extend the unreal script by using external c++ functions? Say we got a webcam, and the cam monitors a room. A Person enters a room, which triggers an event.
This is all in c++.
Would it be possible, to get this event into unreal script? Or is the unreal script api all I may use?
Help on this question would be much appreciated.
Bernd