I'm trying to customize the menus in the runtime, to start with I just want to amend the current menu system. First attempt was to create a 'MyTestMainMenu.uc' file and declare my class:
class MyTestMainMenu extends MainMenu;
But ucc gives me the following:
Warning: Failed to load '..\GUIRes\TestMod.u': Can't find file '..\GUIRes\TestMod.u'
Critical: appError called:
Critical: Assertion failed: FriendlyName!=NAME_None [File:.\UnClass.cpp] [Line: 679]
I've tried adding a 'FriendlyName' string (and define it in the defaultproperties) but I still get the above.
Does anyone have any pointers, It's probably a noob error as I'm only a night old with unrealscript.
Thanks,
n!
class MyTestMainMenu extends MainMenu;
But ucc gives me the following:
Warning: Failed to load '..\GUIRes\TestMod.u': Can't find file '..\GUIRes\TestMod.u'
Critical: appError called:
Critical: Assertion failed: FriendlyName!=NAME_None [File:.\UnClass.cpp] [Line: 679]
I've tried adding a 'FriendlyName' string (and define it in the defaultproperties) but I still get the above.
Does anyone have any pointers, It's probably a noob error as I'm only a night old with unrealscript.
Thanks,
n!