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I'm using Inf. 2.1 running it over my LAN with one other player. Whenever I hit a claymore or prox, it kicks me out of the game with an error about smokegen or something like that. Any ideas?
damn-- well if you could email me the Unreal.Log file, I'd appreciate it.. we'll try to figure out what's going on.. thanks! and BTW- please ZIP the file in case it's rather large..
Just wanted to report that this happens for us too. On two different machines running Inf 2.1 Classic map Cheetak whenever someone shot a claymore the game would crash. I can probably recreate this and mail you logs if you want.
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