1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Epic Games and Chair Entertainment Announce "Infinity Blade"

Discussion in 'News & Articles' started by Sir_Brizz, Nov 2, 2010.

  1. Sir_Brizz

    Sir_Brizz Administrator Staff Member

    Joined:
    Feb 3, 2000
    Messages:
    25,970
    Likes Received:
    66
    [​IMG]The first iOS release by Epic Games and Chair Entertainment, previously known as "Project Sword", has now been given an official name. "Infinity Blade" will be available this holiday season, though no other details have been released on the game so far other than a few screenshots and some video. The video is part of an Apple TV promo for the iPhone and can be seen here at about the 18s mark.

    The press release also indicates that Epic Citadel, the free tech demo of the castle area that was released during the Apple press event in early September, has been downloaded over a million times. Considering how impressive it looks, this should come as no surprise.

    As usual, full press release in the comments thread.

    [​IMG][​IMG][​IMG]
     
  2. Sir_Brizz

    Sir_Brizz Administrator Staff Member

    Joined:
    Feb 3, 2000
    Messages:
    25,970
    Likes Received:
    66
    PIC GAMES AND CHAIR ENTERTAINMENT ANNOUNCE

    UNREAL ENGINE 3-POWERED “INFINITY BLADE” FOR iOS DEVICES

    Forthcoming Action-RPG Set to Deliver Epic Sword Battles on iPhone, iPad, and iPod touch this Holiday

    Cary, N.C. and Salt Lake City, Utah (November 2, 2010) – Epic Games, Inc. and its award-winning Salt Lake City-based development studio, ChAIR Entertainment, today revealed the new action-RPG sword fighting adventure, “Infinity Blade,” will be available for iPhone, iPad, and iPod touch this holiday season. Originally introduced as “Project Sword” during the September 2010 Apple Special Event in San Francisco and featured in the latest ad campaigns for iPhone 4 and iPad, ChAIR’s ground-breaking new game will be the first to bring the power of Epic’s Unreal Engine 3 to Apple’s world-class gaming platforms.

    Taking handheld gaming to new heights, the graphically intense “Infinity Blade” features adrenaline-fueled sword battles and epic boss fights set in the realm of a fully 3D castle. The game’s robust single-player mode features an intuitive combat interface and simple touch controls which enable hardcore and casual gamers alike to engage in fun, furious battles. As play progresses, players gain experience, build stats and earn more powerful items to prepare their knight for the final encounter with the game’s nemesis, the God-King.

    Additional content will be released free of charge via planned updates, including a fully integrated multiplayer mode, which enables players to find friends and other challengers to battle online via Game Center.

    “More than one million people have been introduced to the world of ‘Infinity Blade’ through our free app, ‘Epic Citadel,’ and soon everyone will be able to play our first fully featured game for iOS devices,” said Dr. Michael Capps, president of Epic Games. “With ‘Infinity Blade,’ ChAIR has created an amazing looking, incredibly fun game that really demonstrates the potential of triple-A mobile gaming.”

    The pricing and official release date for “Infinity Blade” will soon be confirmed.

    To learn more about “Infinity Blade,” follow @InfinityBlade on Twitter and ‘Like’ “Infinity Blade” on Facebook at http://www.facebook.com/pages/Infinity-Blade/163584600328189.

    About Unreal Engine 3

    The award-winning Unreal Engine is known for its cutting-edge graphics and best-of-breed toolset. Unreal Engine 3 maintains those features in addition to multi-core processor support, Xbox 360® and PlayStation®3 optimizations, massive world support and a highly mature tool pipeline. Unreal Engine 3's consistently evolving toolset is designed to accelerate developers' productivity for PC and console games, mobile games and applications, training simulations, visualizations and real-time 3D animation. Additional information on Unreal Engine 3 can be obtained through the Unreal Technology website at www.unrealtechnology.com.

    About Epic Games

    Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its “Unreal” series, including “Unreal Tournament 3” for PC, PlayStation®3 and Xbox 360®. Epic’s "Gears of War" franchise has sold more than 12 million copies worldwide and won more than 30 Game of the Year awards. Epic's Unreal Engine 3 is the four-time winner of and Hall of Fame inductee for Game Developer magazine’s Best Engine Front Line Award. Unreal Engine 3 has also been recognized as the number one game engine by Develop magazine. Additional information about Epic can be obtained through the Epic Games website at www.epicgames.com.

    About ChAIR Entertainment

    Founded in 2005, Salt Lake City-based ChAIR Entertainment is a subsidiary of Epic Games, creators of the blockbuster “Unreal” and “Gears of War” video game franchises and the industry-leading Unreal Engine 3. Most recently, ChAIR released the modern and masterful side-scrolling shooter, “Shadow Complex,” published by Microsoft Game Studios exclusively for Xbox LIVE Arcade. The critically acclaimed “Shadow Complex” received numerous E3 and Editor’s Choice Awards and was named Game of the Year by more than 40 media outlets. Prior to that, ChAIR released the award-winning underwater action-shooter, “Undertow,” for Xbox LIVE Arcade.



    Epic, Epic Games, Gears of War, Infinity Blade, Shadow Complex, Unreal, Unreal Engine and Unreal Tournament are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners.
     
  3. GreatEmerald

    GreatEmerald Khnumhotep

    Joined:
    Jan 20, 2008
    Messages:
    4,042
    Likes Received:
    1
    iPhone game as a full project for two companies? Really? Next thing we know, we'll have 'Unreal Contest' exclusively on iPad/iPhone...
     
  4. Sir_Brizz

    Sir_Brizz Administrator Staff Member

    Joined:
    Feb 3, 2000
    Messages:
    25,970
    Likes Received:
    66
    nah, it's rather just that Epic owns Chair.
     
  5. Sjosz

    Sjosz (╯°□°)╯︵ ┻━┻

    Joined:
    Dec 31, 2003
    Messages:
    3,048
    Likes Received:
    0
    It was renamed because apparently it will stab you in the FOREVER.
     
  6. Mastame

    Mastame New Member

    Joined:
    Dec 27, 2004
    Messages:
    363
    Likes Received:
    0
    It looks hella good for an Iphone game. But yea. It's an Iphone game.
     
  7. inferyes

    inferyes Spaced In

    Joined:
    Aug 16, 2009
    Messages:
    504
    Likes Received:
    0
    Ugh casual games.

    Put this on the 3DS or PSP 2 and It'll be fine. Iphone gameing will never evolve past scribbling and swiping randomly on the screen. Touch controls are just to finicky and annoying to deal with.

    Try playing Cube on the iphone. You will tear your thumbs off after about 2 minutes of running into walls.
     
  8. [SAS]Solid Snake

    [SAS]Solid Snake New Member

    Joined:
    Jun 7, 2002
    Messages:
    2,633
    Likes Received:
    0
    It also works on iPad by the way... which in my experience is really responsive.

    I can type at my full rate on the touch screen and it manages to pick up every single key I press. I suppose you could argue that I am a slow typist.
     
  9. samuraiwu

    samuraiwu New Member

    Joined:
    Sep 7, 2010
    Messages:
    8
    Likes Received:
    0
    Awesome!!!!!!!!!!:eek::eek:
     
  10. Jackal

    Jackal Crapass

    Joined:
    Nov 13, 2003
    Messages:
    8,158
    Likes Received:
    43
    I'll have to pass. Looks good though.

    I just won't be buying a new iphone though and am passing on the iPhone 4 all together.

    Maybe you should look into making this multi-phone-platform. There are faster, better phones out there. No reason why this shouldn't work.
     
  11. BITE_ME

    BITE_ME Bye-Bye

    Joined:
    Jun 9, 2004
    Messages:
    3,566
    Likes Received:
    0
    When does it get ported to the iPC?
     
  12. Sir_Brizz

    Sir_Brizz Administrator Staff Member

    Joined:
    Feb 3, 2000
    Messages:
    25,970
    Likes Received:
    66
    well there is already a supposed webOS port of UE3. If an Android one came around I expect you'd see the game on all platforms.
     
  13. (GR)Killer

    (GR)Killer ...

    Joined:
    Mar 6, 2004
    Messages:
    3,562
    Likes Received:
    0
    They need an iController for the iphone, the screen just does not do any justice.
     
  14. r1esG0

    r1esG0 Unreal Engine Padawan

    Joined:
    Feb 4, 2008
    Messages:
    174
    Likes Received:
    0
    I think the problem here for some of us, is not the kind of game this will be, for being a phone game

    I wont rant for this about if this is an AAA or a casual game for being released on a phone/portable system, this is not my problem,

    my problem is not so about what i think about the game, but the fact that you have to have an apple device to play it.

    I mean, as some above said, this could be ported to other phones or tablet devices, because lots of them (tablets) are coming on 2011. But it seems, at this moment, that there have been certain behavior of exclusivity between epic and apple, with the release of this game and the citadel demo. Maybe they made some kind of bussines? I dont know.

    What i know is that I definetly will not be buying an apple device to play this.
    I will buy a tablet next year ( it will be a windows 7 one, ), if they release this for my tablet , i will buy it, if not, not.

    It just like gears. I haven played gears 2 because i dont have an xbox.
     
    Last edited: Nov 3, 2010
  15. [SAS]Solid Snake

    [SAS]Solid Snake New Member

    Joined:
    Jun 7, 2002
    Messages:
    2,633
    Likes Received:
    0
    Sucks having to buy a PC to play PC games, sucks having to buy a XBox 360 to play XBox 360 games, sucks having to buy a PS3 to play PS3 games ...

    People should make games available on EVERY PLATFORM damn it.
     
  16. [NBK]Rattman

    [NBK]Rattman Goo God

    Joined:
    Feb 22, 2005
    Messages:
    460
    Likes Received:
    0
    Just to be devils advocate here

    I imagine that people who own a MAC could say the same thing about them not getting almost every pc game that were fortunate enough to get to play.

    I'm not saying it's right just pointing it out.
     
  17. BITE_ME

    BITE_ME Bye-Bye

    Joined:
    Jun 9, 2004
    Messages:
    3,566
    Likes Received:
    0
    I know a guy who likes to play cards.
    He has no hands.

    :D
     
  18. artuur

    artuur New Member

    Joined:
    Mar 4, 2009
    Messages:
    11
    Likes Received:
    0
    would love to see a mmorpg by epic
     
  19. DeathBooger

    DeathBooger Malcolm's Sugar Daddy

    Joined:
    Sep 16, 2004
    Messages:
    1,926
    Likes Received:
    0
    I wonder if Microsoft is fuming over this.
     
  20. BITE_ME

    BITE_ME Bye-Bye

    Joined:
    Jun 9, 2004
    Messages:
    3,566
    Likes Received:
    0
    Nope. Only his wife.
    Bill keeps the i stuff in his car. So the wife don't see it.
     

Share This Page