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Tynan

Person
Jan 13, 2003
130
0
0
The Gutter
www.planetunreal.com
Join the EC team!

Bonuses for joining us:
1. The team is small - credit is given to members individually, not spread around a 50-man team of faceless labourers.
2. Learn from others - We can help you improve any area of skill you wish, or help you break into a new area that you feel interested in.
3. The mod has a clear design focus and priorities are well-defined.
4. The mod is downright fun.
5. Your work is guaranteed not to go to waste on a mod that will eventually die. I've already taken 8 months to single-handedly design every aspect of the game (from maps to code to sound to weapon models) and version 1 is out. I's also hoep my personal history would lend me some level of credibility in this matter (several years on the TO team, had a site on planetunreal since November 2002, released DM-Lightfalls and DOM-Aphrodite, both featuring massive amounts of original content)

If you're at all interested, and you think you have skills in the areas of mapping, texture art, weapon modelling, skinning, or voice acting, please contact me at tynan@planetunreal.com

Find out more about EC at the site and forums.
The EC site is: http://dynamic6.gamespy.com/~ec/
The EC release is: http://dynamic6.gamespy.com/~ec/forums/index.php?showtopic=63
My personal site is: www.planetunreal.com/specularity

Thanks.
 
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Tynan

Person
Jan 13, 2003
130
0
0
The Gutter
www.planetunreal.com
GuardianRender04.jpg

dt15_shot.jpg

xm2101_shot.gif

lightinf.jpg
 
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Tynan

Person
Jan 13, 2003
130
0
0
The Gutter
www.planetunreal.com
Well, it takes a lot of effort, but it's nice if you can actually acheive it. I had to teach myself uscript coding, modeling, weapon and player skinning, rigging and animation and sound design to do this.

Progress continues:
newmodel01.jpg