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Elder Scrolls 5: Skyrim

Discussion in 'Off Topic' started by Slainchild, Dec 11, 2010.

  1. inferyes

    inferyes Spaced In

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    If they were using the same gamebyro engine they wouldn't have renamed it.

    Morrowind used gamebyro.
     
  2. NRG

    NRG Master Console Hater

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    Even if it is gamebryo at heart, it's pretty clear it's been overhauled. The jump from Morrowind to Oblivion was pretty big. From Oblivion to Skyrim is already notable from what they've shown us, Oblivion didn't look anywhere near that good.
     
  3. Fuzzle

    Fuzzle spam noob

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    I thought oblivion looked quite alright in terms of the scenery, it was the characters, gear, and faces that really jarred me. That's why I'm still cynical about the look of Skyrim until I see some characters that aren't so ugly that they singlehandedly defeat the purpose of elaborate graphics in the first place.
     
  4. SirYawnalot

    SirYawnalot Slapping myself in the face

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    Something to keep in mind is that the new game still has to work with the same hardware as Oblivion (ie. the Xbox 360 and PS3), so it was never going to be a quantum leap forward.

    Most of the waterfalls in that pic look eyebrow-raisingly unconvincing, though...
     
  5. inferyes

    inferyes Spaced In

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    I agree with you on this. Oblivion sacrificed proper looking faces for the ability to have millions of face permutations. Hopefully they can get the same permutation system but with proper looking faces.
     
  6. UBerserker

    UBerserker old EPIC GAMES

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    Those waterfalls look like being frozen in ice. Otherwise it really looks better compared to Fallout 3/NV and Oblivion.
     
  7. Hazel.H

    Hazel.H Member

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    I'm looking forward to Skyrim and enjoyed both Oblivion and Morrowind (Oblivion a little less).

    For me the biggest thing missing from Oblivion and Fallout 3 that Morrowind had was the sense of being somewhere. Right from the start of the game you can travel just about anywhere and the enemies would match your level, there's no variation in difficulty between areas. That coupled with the fast travel system eliminated the feeling of discovery and venturing into dangerous and remote territory that Morrowind had. Thinking ahead, stocking up and preparing were all part of the experience. Oblivion only has a small sweet spot when your skill is high enough to take out low level bandits with one hit before every enemy in the game levels up and it feels like you're back at square one. At a very high level all enemies are the same few types.

    Morrowind's transport system was slower but I liked the various ways to get around better; having to fork out gold for a boat, silt strider, mage's guild teleport, or get spells or scrolls which teleport you to the nearest town or player-summoned marker. Oblivion felt so dead in that respect, there's nobody going anywhere or doing anything much except you.

    Hoping that Skyrim has more varying difficulty between areas and doesn't have Oblivion's fast travel system. :)
     
  8. Fuzzle

    Fuzzle spam noob

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    There are a lot of things in Oblivion that look terrible which have little to do with the engine. If Skyrim pulled off characters even half as decent as this (which is running on the same console) I would most definitely consider it a massive leap forward in terms of looks.
     
  9. ilkman

    ilkman The Outcast God

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    [M]http://www.youtube.com/watch?v=c9eGtyqz4gY[/M]
     
  10. Trynant

    Trynant Manic Brawler

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    That was perfect. The non-freaking out guy captures my sentiments towards this game so far.

    RELEASE A REAL ****ING TRAILER ALREADY
     
  11. NRG

    NRG Master Console Hater

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    That was absolutely fantastic.
     
  12. togmkn

    togmkn tog-em-kay-en

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    Words can't describe how awesome that was. :lol::tup:
     
  13. Zarniwoop

    Zarniwoop is cool

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    Awesome video, I loved the "I'm no longer your fool" bit with Fable.
     
  14. Al

    Al Reaper

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  15. Capt.Toilet

    Capt.Toilet Good news everyone!

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    Looks about the same to me. You can even make out the seam where the head connects with the body, which was doubly obvious in Oblivion.

    EDIT: Course the game is still roughly a year away so graphic improvement is a given
     
    Last edited: Feb 8, 2011
  16. SleepyHe4d

    SleepyHe4d fap fap fap

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    Wow, they look a lot better design wise, they are really going for a photo realistic appearance with the people. I lol'd at the hairy man arm in the other screenshot. Too bad it all looks low poly and the environments remind me of Oblivion or something bad on UE3. Bleh.

    BS, even zooming to where it's pixelized I can't tell. Even if it was like that in game, I bet they would have fixed the photos up and hid that.
     
    Last edited: Feb 8, 2011
  17. dragonfliet

    dragonfliet I write stuffs

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    It's an improvement, but still not what I would call good. I just want them to fix it so that if I pick up an apple, every other piece of food on the table doesn't instantly begin hovering.

    ~Jason
     
  18. Sjosz

    Sjosz (╯°□°)╯︵ ┻━┻

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    Clearly the food is sentient and is just afraid of being picked up.
     
  19. Bi()ha2arD

    Bi()ha2arD Toxic!

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    The first preson arm for spellcasting looks horrible :eek:
     
  20. anaemic

    anaemic she touch your penis?

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    360 release?
    oh great another gimped console port of a shoddy shell of a game stripped to fit on a dvd.
     

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