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EEEK! New UED 1 Bug!!

Discussion in 'Infiltration Development' started by LifesBane(4Corners), May 23, 2001.

  1. LifesBane(4Corners)

    LifesBane(4Corners) New Member

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    Yikes!! I just suddenly got this bug! No idea why this is happening, haven't done anything to UED since I used it last....
     
  2. Los Pescados

    Los Pescados Infiltration Team Member

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    And you're using UED1, because.. ?
     
  3. Starstreams

    Starstreams New Member

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  4. LifesBane(4Corners)

    LifesBane(4Corners) New Member

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    I'm using UED1 to map for Infiltration 2.6.
    You can use UED2, but I actually (shock!) like UED1 better. Epic was stupid when desinging UED2. All the pros were used to the UED1 button layout. Sure, the new layout is easier-- for those who are new to UED. But the vast majority who are vets have to relearn the buttons, and I find myself too often adding when I want to intersect, etc. I'm just not happy with it.

    And I've been using UED1 for a long time...this problem is really sudden.
     
  5. LifesBane(4Corners)

    LifesBane(4Corners) New Member

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    Well well well....
    I tried using it about 5 times and I got this error.

    I come on today, and all is fine.

    /sigh, /boggle, /bonk & /rude UED :)
     
  6. Starstreams

    Starstreams New Member

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  7. -Lost-

    -Lost- Local Bad-ass

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    the layout isn't that different, it only took me a day or two to make the switch and i've become more proficient with ued2 than i ever was with ued1, and i've used them about equal amounts of time. but hey, whatever works for you...
     
  8. Spooge

    Spooge Digital Content Creator

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    UED1 vs UED2

    Just MO but if you are still using UED1, then you have no idea just how much stuff you are missing out on... they have added a lot and I mean a LOT of cool features to make editing easier and more functional in UED2. I also went kicking and screaming into UED2, and now I would never even THINK of using version 1.

    You honelsy should give it another go. :)
     
  9. LifesBane(4Corners)

    LifesBane(4Corners) New Member

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    Hehe-- It's not that I don't KNOW the buttons, it's that I on occaison instinctively reach over to the wrong button.

    Here's a question: is there any better way to get UED2 to work correctly with Unreal 1?

    Right now, I have to export the level after it's finished, open up UED1, load all the packages it uses, and then import / rebuild. If I don't, I get these Engine.u (I think) errors, because (I think again) of the modified UED2....
     
  10. Starstreams

    Starstreams New Member

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    LifesBane[4C], just curious, why would you want to use an older engine in general? I don’t know, maybe the old engine has more support for monster content, but I’ve never tried it. It just doesn’t seem like the way to go, not to mention that the size of the world has increased from 65,536 to 131,072 in the new Ed.

    Don’t worry about over extending your reach with the buttons: habits develop quickly
     

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