Get it here (version 2.0)
This map is based on my first (and slightly ****ty) map ever -- AS-INF-Gatehouse -- which I created in 2002 out of frustration at the number and quality of assault maps available for Infiltration (I notice things have changed slightly in that respect ).
Understandably there was a fair amount of tidying up to be done, and I've now extended the playing area and added a huge amount more cover, compared to the original. I've also darkened the map to make it a real night time map; I recommend you give the attackers a black camo, which makes them bloody difficult to spot. Pack a flashlight if you want to take the tunnel way in to the gatehouse grounds (behind the attacker spawn).
Having playtested on GD3 (thanks Odie et al), it seems to work with a full server as well as with small numbers of people (I always thought the original map was a blast with 1v1 or 2v2).
Pics to follow...
This map is based on my first (and slightly ****ty) map ever -- AS-INF-Gatehouse -- which I created in 2002 out of frustration at the number and quality of assault maps available for Infiltration (I notice things have changed slightly in that respect ).
Understandably there was a fair amount of tidying up to be done, and I've now extended the playing area and added a huge amount more cover, compared to the original. I've also darkened the map to make it a real night time map; I recommend you give the attackers a black camo, which makes them bloody difficult to spot. Pack a flashlight if you want to take the tunnel way in to the gatehouse grounds (behind the attacker spawn).
Having playtested on GD3 (thanks Odie et al), it seems to work with a full server as well as with small numbers of people (I always thought the original map was a blast with 1v1 or 2v2).
Pics to follow...