I was trying to do some "Dynamic" Lightning with the triggerable Light, but this looks just awfull. It is possible to switch the Light on and off, but there are NO shadows and the light illuminates also areas which are behind a corner .
The idea I wanted to build was some kind of Day/Night change for a kind of RPG, so the question is: Is this possible with UE2? And where are the triggerable Lights with shadows ( I think in Unreal 1 it worked quite well).
Thanks for reply.
The idea I wanted to build was some kind of Day/Night change for a kind of RPG, so the question is: Is this possible with UE2? And where are the triggerable Lights with shadows ( I think in Unreal 1 it worked quite well).
Thanks for reply.