1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

dual handguns?

Discussion in 'New Version Suggestions' started by Krycek360, Dec 4, 2003.

  1. Krycek360

    Krycek360 New Member

    Joined:
    Aug 4, 2003
    Messages:
    52
    Likes Received:
    0
    so howcome there isent a muator to be alble to hold two of the same pistol for non-serious joke matches. sort of like the ut wapons and comic guys mutors
     
    Last edited by a moderator: Dec 5, 2003
  2. Thornhill

    Thornhill SoS(+)

    Joined:
    Jun 27, 2002
    Messages:
    19
    Likes Received:
    0
    You're ****ing kidding, right? This is a realism MOD, not CS or any other MOD, mmkay?

    Now take yourself out of here, and go lay down, you've obviously taken alot of effort to post this. Would you like a bottle of warm milk right from your mommy's tit too?
     
  3. AlmostAlive

    AlmostAlive Active Member

    Joined:
    Jun 12, 2001
    Messages:
    1,113
    Likes Received:
    0
    Trust me, you DON'T want to go there. There are people here who would nail you to the wall for even thinking about it ;)

    There will be no dual handguns in INF. End of story. Infiltration takes pride in keeping things as realistic as possible. It's in Hollywood that you get to use dual handguns. You don't even have to reload them in Hollywood. Not even aim. Infiltration is not Hollywood so I'm afraid your suggestion won't be implemented ;)
     
  4. Krycek360

    Krycek360 New Member

    Joined:
    Aug 4, 2003
    Messages:
    52
    Likes Received:
    0
    in real life you can pick up a handgun from a dead guy and use that 2

    whats your f***ing problem


    o and i was talking to thornhill not almost
     
    Last edited by a moderator: Dec 4, 2003
  5. Lasersailor184

    Lasersailor184 The_Punisher

    Joined:
    Aug 21, 2000
    Messages:
    136
    Likes Received:
    0
    It's hard to do, but I've done it before with Dual 1911's.

    IRL that is.
     
  6. AlmostAlive

    AlmostAlive Active Member

    Joined:
    Jun 12, 2001
    Messages:
    1,113
    Likes Received:
    0
    You CAN pick up weapons from dead guys, you just can't use more than one at a time. If you pick up a weapon that you already have, it will add ammo to your "inventory". I'm talking about how it works in INF, of course.
     
    Last edited by a moderator: Dec 4, 2003
  7. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    A parently the team sometimes wont implant it just because its no mili spec not so much its not done in real life. but for plan B:), make mutator.
     
  8. DooMfreak

    DooMfreak New Member

    Joined:
    Feb 16, 2001
    Messages:
    563
    Likes Received:
    0
    I can't even imagine how you would implement dual handguns, given Infiltration's aiming system.
     
  9. Thornhill

    Thornhill SoS(+)

    Joined:
    Jun 27, 2002
    Messages:
    19
    Likes Received:
    0
    Hmm, first thing. Examine the style of play in INF, it's basically section-level combat albeit rather elite sections.;) How many soldiers have you heard of using two handguns at a time? None? That's what I thought.

    Like Almost said, never happening in INF.
     
  10. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    too aim put side to side then fire it not very accurate like the enforcers in UT. and for hip put them on each side of da screen and move them as one like they are on the same aming point :)
     
  11. Krycek360

    Krycek360 New Member

    Joined:
    Aug 4, 2003
    Messages:
    52
    Likes Received:
    0
    i meen a mutor would be good
     
  12. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    a mutator is the answer when the team dosnt put it in or dosnt fix in a months time :). Now I know i am going to be flamed at for saying this :( but can some one make a shield mutator plz.
     
  13. Krycek360

    Krycek360 New Member

    Joined:
    Aug 4, 2003
    Messages:
    52
    Likes Received:
    0
    thats more of something they would use on a SWAT team but for urban levels that would be pretty useful
     
  14. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    your the forth person that has agreed with me:) :cheers: :notworthy:
     
    Last edited: Dec 4, 2003
  15. Krycek360

    Krycek360 New Member

    Joined:
    Aug 4, 2003
    Messages:
    52
    Likes Received:
    0
    wait is that a BAD thing?
     
  16. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    what is?
    a) the shield idea that they say isnt mili-spec
    b) or me being a dreamer
     
    Last edited: Dec 4, 2003
  17. Krycek360

    Krycek360 New Member

    Joined:
    Aug 4, 2003
    Messages:
    52
    Likes Received:
    0
    c) me agreeing with you
     
  18. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    Why?
    A) they just dont like me
    B) the sheild isnt mili-spec
     
  19. Krycek360

    Krycek360 New Member

    Joined:
    Aug 4, 2003
    Messages:
    52
    Likes Received:
    0
    c) you said it was a first that i agree with you
     
  20. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    Last edited: Dec 4, 2003

Share This Page