Hey! (The prefix said i'm using UE2, but im using Unrealed 3.0)
If i'm making an Assault racing map, I always make roads that appear after an objective or I make a tunnel which is closed with a mover.
But when I take a car and drive against it I do not bump against it, i just drive trough it. So when i'm gonna look in the properties of the mover I cant find anything. I cant find anything if i look in other maps with it..
So can anyone tell me what I have to change in the properties of mover or anything else?
(Short: How can I make a mover which vehicles not can just drive/fly trough it?)
By the Way, i cant find it with searching here on the forums.
Thanks in Advance for any help!
If i'm making an Assault racing map, I always make roads that appear after an objective or I make a tunnel which is closed with a mover.
But when I take a car and drive against it I do not bump against it, i just drive trough it. So when i'm gonna look in the properties of the mover I cant find anything. I cant find anything if i look in other maps with it..
So can anyone tell me what I have to change in the properties of mover or anything else?
(Short: How can I make a mover which vehicles not can just drive/fly trough it?)
By the Way, i cant find it with searching here on the forums.
Thanks in Advance for any help!