Dreamscape: Pin Point Blank - Realistic 3rd Person shooter

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Canuck

New Member
Aug 6, 2005
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I thought I'd find some good talent here. And yes, I know that this is an Unreal forum. :)

Website: http://www.dreamscapemod.com/
Game: Dreamscape: Pin Point Blank
Type: Total Conversion
For: Half-Life 2
Looking for: Lead Modeler, 2D Graphics Artist, Concept Artist, Weapon Modelers, Mapper, Writer

Hey guys, I'm the assistant lead at Lucid Thought Productions. We are developing the Half-Life 2 Modification Dreamscape: Pin Point Blank.

dreamscapelogo.jpg


Dreamscape is a singleplayer 3rd Person shooter based on Valve's Source technology. The game has been designed to take into consideration different players preferred style of play; whether this be stealth, action or a combination of both. At the same time the design has made sure the game is fun, addictive and easy to play.

Dreamscape has a compelling story set in San Diego, California where the main character is Virgil “the Virgin” Coltreese; a former underground crime ring bodyguard previously an accountant. Virgil gets pulled back into his old life by his brother who has gotten into some serious trouble with a drug ring run by Apollo Kardova, a lowly syndicate kingpin. Apollo's son, Angelo, who isn’t exactly down to earth is more worthy of the title of Kingpin, but must wait patiently for his turn. Virgil runs into an old colleague working for the Kardovas; Job Fisk. Job's an old hitman from the ring he escaped years ago, now working as a Kardova bodyguard. Through Job, Angelo Kardova gives Virgil a chance to rectify his brother’s deeds and keep them both alive. He puts Virgil to work, but soon the Kardova family starts crumbling, all hell breaks loose and the jobs don’t seem to matter as much as staying alive.

While trying to evolve several different previously seen features; the main purpose of Dreamscape is to create an enjoyable game that players will want to keep coming back to.

Features:
# Realistic depiction of San Diego, California.
# Pin Point System - Accurate Damage model.
# Point Blank System - Close Combat fighting
# Engrossing Storyline.
# Ability to drive clones of real vehicles. - Corvette, Viper, etc
# Extensive single-player campaign that spans 15 levels.
# Control your sanity level or risk commiting suicide.
# Buy and sell drugs to make a profit. - Buy for cheap, Sell for high. Earn money to buy weapons/ammo.
# Dreamscape mode - Bullet time with a twist.

HUD Plan:


July 2005 - September 2005
Design Phase.

September 2005 - Completion
Development Begins.

Currently, we are working on the design document (Design Phase). We are in need of a modeler who can help us finish the modeling portion of the design document as well as become the Lead Modeler of the modeling team.

We are also looking for a graphics artist, concept artist, 2D level designer (blueprints), and Writer.

If you feel that you can help us in any way, please visit our website at: http://www.dreamscapemod.com/ or e-mail me at:

coolcanuckian@yahoo.ca

F A Q
What is this game?

This is an HL2 mod, which is a Half-life 2 modification. This means that we modified HL2 to make this game.

What is Dreamscape: Pin Point Blank?

Dreamscape: Pin Point Blank is a realistic stealth/strategic 3rd person shooter. As in real life, stealth is a very good way to kill someone without being noticed. When stealth is not an option, you have to decide whether it’s smarter to move silently or to move with force. The situation may also decide for you or your body my not be able to perform one or the other.
Dreamscape will sport many unique features such as the Pin Point System, the Point Blank System, Sanity levels, and more.

What’s the Pin Point System?

There is no health bar; the Pin Point System is about the realism of bullet hits and how they would affect your body. Your Sanity, Agility, Accuracy, Power, and Blood Count, as well as the types of maneuvers you can perform will be affected. The Pin Point System replaces the conventional “100”hp in the corner with true to life consequences.

Sanity: Losing sanity will make your kills more brutal but lose a lot and sometimes you will lose control of your character for a few seconds. Lose all your sanity and you will end up committing suicide.
Agility: How quickly you can perform moves and run, as well as, how stealthy you can be.

Accuracy: Your shooting accuracy.
Power: How strong your melee attacks are.
Blood Count: Loosing blood will cause your character to get light headed and dizzy, loosing too much blood will cause you to black out for a few seconds, but loose all your blood count and you die of blood loss.

*All hits lower your blood count

Hands:
1 Shot: Accuracy is reduced by 30% for that hand, Non-lethal Melee attack Power weakened.
2 Shots: Accuracy is reduced by 40% for that hand; Non-Lethal melee attack power greatly weakened.
3 Shots: Lose Ability of that hand except for very minor things, opening doors, etc.

Arms:
1 shot: Arm Accuracy and Melee power weakened.
2 shots: Arm Accuracy and Melee power greatly weakened.
3 shots: Arm borderline useless.

Feet/Legs:
1 shot: slight limp, Agility, and kicking power reduced.
2 shots: heavier Limp, Agility Reduced, cannot kick.
3 shots: Barely walk on it, Agility borderline none .
Both legs shot 3 times: You must drag yourself on the ground.

Lower Head:
1 shot: Some Sanity lost.
2 shots: Sanity lost.
3 shots: Sanity greatly reduced.

Upper Head (Brain):
1 shot: Dead (unless lucky, Sanity greatly lost).
If Lucky, 2nd shot: DEAD.

Heart:
1 shot: Dead (unless lucky, Sanity greatly lost).
If Lucky, 2nd shot: DEAD.

Lungs:
1 shot: Power/Agility lost, Blood count starts dropping slowly.
2 shots: Power/Agility lost, breathing loudly and coughing, cannot perform stealth, and the Blood count drops a bit faster, Sanity lost as you start

coughing up blood.
3 shots: Power/Agility lost, you die very soon if not repaired.

Stomach:
1 shot: Power/Agility lost, Blood count starts dropping slowly
2 shots: Power/Agility lost, hunch over in pain and wretch, cannot perform stealth, and the Blood count drops a bit faster, Sanity lost as it hurts

like hell
3 shots: Power/Agility lost, you die very soon if not repaired.

Crotch:
1 shot: Sanity lost.
2 shots: More Sanity Lost.
3 Shots: Sanity greatly lost.

Pin Point System
PinPoints.jpg


Ok, How About the Point Blank System?

The Point Blank System was created to get rid of the frustrating times that plague most shooters when you are trying to kill someone that is right in front of you. When close enough to an enemy, simply press the Point Blank button to execute them. When closer you can also melee attack or grab enemies.

How does Melee and Grabbing work in Dreamscape?

When within melee distance, you can perform a melee attack. Melee consists of either beating someone down or taking them out silently when without a silencer. Some weapons aren’t that silent, but you can always be silent with your bare hand, so stealth is always an option if you’re healthy enough to do so. Certain weapons will kill faster than others, some will splatter blood around, and you may have to quickly clean it up if there are any people patrolling around. Otherwise, feel free to take tire irons to enemy’s faces and break their bones.

What kind of Melee weapons are there?

Just a few of the Melee weapons included:

Scissors
Box Cutter
Pipe
Tazer
Syringe
Screwdriver
Handcuffs
Pencil/Pen
Chair
Fire Axe
Lamps
Sledgehammer

Various Knives: Throwing, Combat Knife, Machete, Scalpel

How do I heal myself?

Both Bandages and Drugs will help you heal your pain. Bandages will heal specific bullet hits, and there will be a variety of drugs that can heal you good but can have side effects. Be careful with mixing drugs or overdosing.

Who do I play as in this Game and what’s it about?

You play as Virgil “the Virgin” Coltreese, a former kingpin bodyguard who has gotten soft after escaping the east coast crime life many years ago and now lives out in the west coast. But your brother Leo has stirred up trouble in a local lowly gang run by the Kardovas. Your brother claims it’s not his fault, but soon you find your head getting smacked by a metal bat, and dragged to a warehouse to be set as bait and punishment for Leo.

Upon waking you find a cigarette being put out on your face, accompanied by a grimacing smile. You find yourself in the presence of Angelo Kardova, the 17 year old son of Apollo Kardova, the Kingpin. Angelo, who acts a tad psychotic but is rather intelligent, looms over you, mocking you and asking about your brother. Soon, he starts to talk to a figure in the dark, the burning embers of his cigarette floating in the air. You recognize his voice; it’s a colleague from the east coast, Job Fisk. You bargain with Job to try to have him vouch for you, but Job still seems a tad bitter.

Along the story, you’ll run find yourself in the company of a whore with a blood fetish, a Russian who sells girls as sex slaves over seas, a deafened drug dealer with a vendetta and a whole other sort of colorful characters that grit and grime can provide.Just to make it clear, this game isn’t about just doing mission after mission for the crime ring until something happens. The story is constantly evolving, and everything has a point.

Where does it take place?

This game is set in the city and streets of San Diego, California.

This game is ultra-realistic; it is going to be really hard isn’t it?

That hardest setting of the game will be the setting that is going to be true to life as possible. The easier setting will be similar, but will be adjusted for those of you that don’t want it so real.

Is this game single player and/or multiplayer?

This game will be a single-player, and maybe if there is a big enough response after its release, maybe we’ll add an MP, but it would be a large undertaking.

When you say “realistic” how realistic do you mean?

We mean true to life, to the most brutalizing of degrees. So jabbing people with knives will get blood everywhere, and taking shots into people’s eyes is possible. If it can happen in real life, it is most certainly can be in the game. Also, expect sexual content, as well as nudity.

You talked about the melee weapons, how about guns?

Pistols: Old favorites like the Beretta and the Desert Eagle are included, as well as some fresh faces; like the Baby Eagle, Yarygin PYa “Grach”, MP412 “Rex”, and my personal favorite the 27 round OTs-33 Pernach Automatic Pistol; and many more.

SMGs: SMGs include the usual guns like the MP5A1, Ingram Mac11, Mini Uzi, as well as the stylish Beretta M12S, AEK-919 K, and PP-19 Bizon.

Shotguns: The Sawn-off shotgun, the Berretta 1201F Semi-Auto Shotgun, and the TOZ-194 Pump Action

Assault Rifles: The AKS-74U and the FN SCAR-H, are more portable Assault rifles, better suited to the streets and easier to conceal.

All weapons listed above can be found at: http://world.guns.ru/

Other Weapons: Spear gun, Flare gun, Grenades, Molotov Cocktails, Nail gun, and other fun stuff.

E-mail me at: coolcanuckian@yahoo.ca
 

Angel_Mapper

Goooooooats
Jun 17, 2001
3,532
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Cape Suzette
www.angelmapper.com
Canuck said:
based on Valve's Source technology
Ewwwwwwwww. ;) I tried out the HL2 editor for a bit, and it just reaffirmed my opinion that the Unreal editor is the best out there. As you said, this is an Unreal forum. You'd probably have much more luck finding people on Half Life forums. :)

Nice post btw, it's refreshing to see a recruitment ad that has something more than just a few unskinned weapon renders.
 

Canuck

New Member
Aug 6, 2005
3
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0
Nah man. Everything feels strange the first time you try it out. The Hammer editor just takes a bit of time to get used to it.

I have mapped in both, and I have to admit that the UnrealED editor is the better. But HL2 is coded in C++ and I know C++, so that's why I chose it.
 

[SAS]Solid Snake

New Member
Jun 7, 2002
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www.digitalconfectioners.com
Okay, there is something I don't understand.

Your wanting this to be a 3rd person shooter, but you've got body hit locations. How exactly does one aim that well? Most third person shooters I know don't really care about hit locations, thus its a general click in direction and attack. Or are going to use a Splinter Cell type system? [Thanks Rachel]
 
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