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UE3 - UDK Dragging Walls

Discussion in 'Mapping' started by andynov123, Feb 19, 2011.

  1. andynov123

    andynov123 New Member

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    I'm having trouble making the square light up red so I can drag it diagonally to line up with the wall. Check image to see what I'm trying to accomplish. When I click it nothing happens???
     

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    Last edited: Feb 19, 2011
  2. Wormbo

    Wormbo Administrator Staff Member

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    Moved to mapping because no coding involved.
     
  3. andynov123

    andynov123 New Member

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    I dont understand what you mean. Can you please ellaborate. Check new picture to see my configuration and troubles in the bottom right viewport
     

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  4. Odedge

    Odedge Keeper of Tutorials

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    It looks like you posted this in the wrong forum, Wormbo moved it.

    You can't really move things diagonally because you have the "snap to grid" enabled (which is a good thing). So you can only move the widget either left/right or up/down.

    So you need to move it up/down then left/right in order to get it to the place you need.
     
  5. VendorX

    VendorX Member

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    Move brush in to different place - rebulid geometry - try once again...

    Ps: that hapen because when you have already existing face in the level, then editor try to snap brush to them. Tip: decrese your grid - i work with drag grid = 1
     
    Last edited: Feb 20, 2011

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