DM-XV-[NES]EbonhelmV3

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

evilgrins

God of Fudge
Sep 9, 2011
1,075
108
63
54
Palo Alto, CA
unreal-games.livejournal.com
This is an edit of NiC's DM-[NES]EbonhelmV3, which you can get here · https://svteam.forumotion.com/t57-new-dm-nesebonhelm

I did weapon swaps and had Nelsona add bot pathing.

All of NiC's maps are HUGE and amazing looking, this one isn't a giant-size (little people killing each other around ginormous furniture) map but it's an amazingly detailed number of "city" blocks in a medieval town. It was due to this my initial instinct was to swap out the sniper rifles with crossbows (recently got a standalone version of the crossbow from ChaosUT) but that wouldn't work so well against Xvehicles...
6227582_original.png

...although I may make another edit without XV so I can get some crossbow action.

Battle takes place on all levels, it's not limited to the streets below...
6227726_original.png

...and there's a helicopter up on the roofs in a not too easy but not impossible location to access.

Recent edit I did of DM-XV-Chicago introduced me to a lot of sniper type weapons that can destroy XV much easier than standard UT hardware.
6227235_original.png

I chose the RozzRifle for this. Fires an explosive round, has great range, and can take out a jeep in approximately 6 shots.

Usual Suspects:
.u - /system
.uax - /sounds
.umx - /music
.unr - /maps
.utx - /textures
.png - Pwetty!

Enjoy!
https://www.mediafire.com/file/2y4zfnekvxuow4q/DM-XV-NES-EbonhelmV3.zip

You can get Xvehicles here · https://ut99.org/viewtopic.php?f=34&t=14936 · which you need to make this work!