DM-Mazzlezbunker

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Mazy

The ManiacKillerSatan
Jan 7, 2002
26
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www.mazy.net
Hola! Im a mapper for HL which has just finished my first UT map (its kinda hard to get used to Ued when you have mapped for another engine for a while). Its pretty good for 1vs1 battles, or 2vs2. Anyway, here it is :)

download map here: http://www.mazy.net/maps/dm-mazzlezbunker/dm-mazzlezbunker.zip

dm-mazzlezbunkerbig0.jpg


dm-mazzlezbunkerbig1.jpg


dm-mazzlezbunkerbig2.jpg
 

Mazy

The ManiacKillerSatan
Jan 7, 2002
26
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www.mazy.net
hehe, yah. DM-Malevolence was my main source of inspiration. I also picked some from DM-Pah though :)
 

Balton

The Beast of Worship
Mar 6, 2001
13,429
120
63
40
Berlin
Originally posted by Mazy
hehe, yah. DM-Malevolence was my main source of inspiration. I also picked some from DM-Pah though :)

haha,
anyway. screenies look nice. though I dislike somne of the textures(personal impression) and you could work on the lightin. maybe sopmething that ads more atmoshphere... dark or at least some shadows... I know most half life maps were really bright...
 

Akuma

Deacon Massif
Mar 4, 2000
929
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I should sue

:rolleyes:

looks a little 'chunky' and your lightings kinda bland, 2 things that malevolence suffered from horribly (I was but a humble n00b when I made it so plz dont draw any kind of inspiration from it :p)
 

Mazy

The ManiacKillerSatan
Jan 7, 2002
26
0
0
40
www.mazy.net
hehe, yah. The lighting is kinda ****ed in many ways. But this is mainly a test map, just to get started. The lighting system in unreal is alot different from HL's/Quake's (in unreal u can actually change more stuff than just the brightness) :))~~

btw, how do u get ur maps reviewed on nalicity? I dont think i'll score very high wiff this ripoff :D, but im just interested to see what i can score